Use GLSLANG_ANGLE to strip features to what ANGLE requires
This change strips a few features similar to GLSLANG_WEB but doesn't remove every detail like the latter. It also hardcodes profile/version to core/450. In particular, TBuiltIns::initialize is specialized to remove most of what is not supported or won't be supported by ANGLE. The result of this function is parsed with TParseContext::parseShaderStrings which is a performance bottleneck. This change shaves about 300KB off of ANGLE's binary size and reduces the cost of SetupBuiltinSymbolTable to nearly a sixth. Signed-off-by: Shahbaz Youssefi <ShabbyX@gmail.com>
This commit is contained in:
parent
f5ed7a69d5
commit
8c49d15fbf
17 changed files with 215 additions and 103 deletions
7
BUILD.gn
7
BUILD.gn
|
|
@ -83,7 +83,6 @@ template("glslang_sources_common") {
|
|||
"SPIRV/SpvBuilder.cpp",
|
||||
"SPIRV/SpvBuilder.h",
|
||||
"SPIRV/SpvPostProcess.cpp",
|
||||
"SPIRV/SpvTools.cpp",
|
||||
"SPIRV/SpvTools.h",
|
||||
"SPIRV/bitutils.h",
|
||||
"SPIRV/disassemble.cpp",
|
||||
|
|
@ -183,8 +182,12 @@ template("glslang_sources_common") {
|
|||
|
||||
defines = []
|
||||
if (invoker.enable_opt) {
|
||||
sources += [ "SPIRV/SpvTools.cpp" ]
|
||||
defines += [ "ENABLE_OPT=1" ]
|
||||
}
|
||||
if (invoker.is_angle) {
|
||||
defines += [ "GLSLANG_ANGLE" ]
|
||||
}
|
||||
|
||||
if (is_win) {
|
||||
sources += [ "glslang/OSDependent/Windows/ossource.cpp" ]
|
||||
|
|
@ -228,11 +231,13 @@ template("glslang_sources_common") {
|
|||
glslang_sources_common("glslang_lib_sources") {
|
||||
enable_opt = !glslang_angle
|
||||
enable_hlsl = !glslang_angle
|
||||
is_angle = glslang_angle
|
||||
}
|
||||
|
||||
glslang_sources_common("glslang_sources") {
|
||||
enable_opt = true
|
||||
enable_hlsl = true
|
||||
is_angle = false
|
||||
}
|
||||
|
||||
source_set("glslang_default_resource_limits_sources") {
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue