Add GL_EXT_shader_image_int64 support (#2409)

This commit is contained in:
Tobski 2020-11-04 16:24:23 +00:00 committed by GitHub
parent 478b232952
commit 8c1a3a06b8
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
19 changed files with 5349 additions and 3697 deletions

View file

@ -200,6 +200,7 @@ const char* const E_GL_EXT_ray_flags_primitive_culling = "GL_EXT_ray_flags_
const char* const E_GL_EXT_blend_func_extended = "GL_EXT_blend_func_extended";
const char* const E_GL_EXT_shader_implicit_conversions = "GL_EXT_shader_implicit_conversions";
const char* const E_GL_EXT_fragment_shading_rate = "GL_EXT_fragment_shading_rate";
const char* const E_GL_EXT_shader_image_int64 = "GL_EXT_shader_image_int64";
// Arrays of extensions for the above viewportEXTs duplications