Add GL_EXT_shader_image_int64 support (#2409)
This commit is contained in:
parent
478b232952
commit
8c1a3a06b8
19 changed files with 5349 additions and 3697 deletions
|
|
@ -200,6 +200,7 @@ const char* const E_GL_EXT_ray_flags_primitive_culling = "GL_EXT_ray_flags_
|
|||
const char* const E_GL_EXT_blend_func_extended = "GL_EXT_blend_func_extended";
|
||||
const char* const E_GL_EXT_shader_implicit_conversions = "GL_EXT_shader_implicit_conversions";
|
||||
const char* const E_GL_EXT_fragment_shading_rate = "GL_EXT_fragment_shading_rate";
|
||||
const char* const E_GL_EXT_shader_image_int64 = "GL_EXT_shader_image_int64";
|
||||
|
||||
// Arrays of extensions for the above viewportEXTs duplications
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue