Add GL_EXT_shader_image_int64 support (#2409)

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Tobski 2020-11-04 16:24:23 +00:00 committed by GitHub
parent 478b232952
commit 8c1a3a06b8
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19 changed files with 5349 additions and 3697 deletions

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@ -328,6 +328,7 @@ void TParseVersions::initializeExtensionBehavior()
extensionBehavior[E_GL_EXT_blend_func_extended] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_implicit_conversions] = EBhDisable;
extensionBehavior[E_GL_EXT_fragment_shading_rate] = EBhDisable;
extensionBehavior[E_GL_EXT_shader_image_int64] = EBhDisable;
// OVR extensions
extensionBehavior[E_GL_OVR_multiview] = EBhDisable;
@ -477,6 +478,7 @@ void TParseVersions::getPreamble(std::string& preamble)
"#define GL_KHR_shader_subgroup_clustered 1\n"
"#define GL_KHR_shader_subgroup_quad 1\n"
"#define GL_EXT_shader_image_int64 1\n"
"#define GL_EXT_shader_atomic_int64 1\n"
"#define GL_EXT_shader_realtime_clock 1\n"
"#define GL_EXT_ray_tracing 1\n"