glslang AST output: include global vs. temp (local) in the printed output. This only effects test results, but a future check-in is going to fix some globals.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30973 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2015-04-29 10:16:56 +00:00
parent bcef333a78
commit 8b37b04ecc
130 changed files with 15103 additions and 15104 deletions

View file

@ -5,7 +5,7 @@ WARNING: 0:12: 'line continuation' : used at end of comment; the following line
Shader version: 430
0:? Sequence
0:17 Function Definition: main( (void)
0:17 Function Definition: main( (global void)
0:17 Function Parameters:
0:? Linker Objects
0:? 'v' (smooth in 4-component vector of float)
@ -16,7 +16,7 @@ Linked fragment stage:
Shader version: 430
0:? Sequence
0:17 Function Definition: main( (void)
0:17 Function Definition: main( (global void)
0:17 Function Parameters:
0:? Linker Objects
0:? 'v' (smooth in 4-component vector of float)