glslang AST output: include global vs. temp (local) in the printed output. This only effects test results, but a future check-in is going to fix some globals.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@30973 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2015-04-29 10:16:56 +00:00
parent bcef333a78
commit 8b37b04ecc
130 changed files with 15103 additions and 15104 deletions

View file

@ -7,20 +7,20 @@ max_vertices = 0
input primitive = none
output primitive = none
0:? Sequence
0:11 Function Definition: main( (void)
0:11 Function Definition: main( (global void)
0:11 Function Parameters:
0:13 Sequence
0:13 move second child to first child (float)
0:13 direct index (layout(stream=0 ) float)
0:13 move second child to first child (temp float)
0:13 direct index (layout(stream=0 ) temp float)
0:13 gl_CullDistance: direct index for structure (layout(stream=0 ) out implicitly-sized array of float)
0:13 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out implicitly-sized array of float gl_CullDistance})
0:13 Constant:
0:13 3 (const uint)
0:13 Constant:
0:13 2 (const int)
0:13 direct index (float)
0:13 direct index (temp float)
0:13 gl_CullDistance: direct index for structure (in implicitly-sized array of float)
0:13 direct index (block{in implicitly-sized array of float gl_CullDistance})
0:13 direct index (temp block{in implicitly-sized array of float gl_CullDistance})
0:13 'gl_in' (in implicitly-sized array of block{in implicitly-sized array of float gl_CullDistance})
0:13 Constant:
0:13 1 (const int)
@ -45,20 +45,20 @@ max_vertices = 0
input primitive = none
output primitive = none
0:? Sequence
0:11 Function Definition: main( (void)
0:11 Function Definition: main( (global void)
0:11 Function Parameters:
0:13 Sequence
0:13 move second child to first child (float)
0:13 direct index (layout(stream=0 ) float)
0:13 move second child to first child (temp float)
0:13 direct index (layout(stream=0 ) temp float)
0:13 gl_CullDistance: direct index for structure (layout(stream=0 ) out 3-element array of float)
0:13 'anon@0' (layout(stream=0 ) out block{layout(stream=0 ) out 3-element array of float gl_CullDistance})
0:13 Constant:
0:13 3 (const uint)
0:13 Constant:
0:13 2 (const int)
0:13 direct index (float)
0:13 direct index (temp float)
0:13 gl_CullDistance: direct index for structure (in 1-element array of float)
0:13 direct index (block{in 1-element array of float gl_CullDistance})
0:13 direct index (temp block{in 1-element array of float gl_CullDistance})
0:13 'gl_in' (in 2-element array of block{in 1-element array of float gl_CullDistance})
0:13 Constant:
0:13 1 (const int)