HLSL: Fix #1912: add attribute syntax for nonreadable/nonwritable
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5 changed files with 323 additions and 86 deletions
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@ -98,7 +98,9 @@ namespace glslang {
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if (name == "format_rg8ui") return EatFormatRg8ui;
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if (name == "format_r16ui") return EatFormatR16ui;
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if (name == "format_r8ui") return EatFormatR8ui;
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return EatFormatUnknown;
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if (name == "nonwritable") return EatNonWritable;
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if (name == "nonreadable") return EatNonReadable;
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} else if (nameSpace.size() > 0)
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return EatNone;
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@ -1993,6 +1993,9 @@ void HlslParseContext::transferTypeAttributes(const TSourceLoc& loc, const TAttr
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case EatFormatR8ui: type.getQualifier().layoutFormat = ElfR8ui; break;
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case EatFormatUnknown: type.getQualifier().layoutFormat = ElfNone; break;
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case EatNonWritable: type.getQualifier().readonly = true; break;
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case EatNonReadable: type.getQualifier().writeonly = true; break;
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default:
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if (! allowEntry)
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warn(loc, "attribute does not apply to a type", "", "");
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