Merge pull request #572 from steve-lunarg/numthreads

HLSL: implement numthreads for compute shaders
This commit is contained in:
John Kessenich 2016-11-01 00:25:06 -06:00 committed by GitHub
commit 89df3c2dcb
10 changed files with 351 additions and 23 deletions

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@ -151,6 +151,7 @@ INSTANTIATE_TEST_CASE_P(
{"hlsl.multiReturn.frag", "main"},
{"hlsl.matrixindex.frag", "main"},
{"hlsl.numericsuffixes.frag", "main"},
{"hlsl.numthreads.comp", "main_aux1"},
{"hlsl.overload.frag", "PixelShaderFunction"},
{"hlsl.pp.line.frag", "main"},
{"hlsl.precise.frag", "main"},