GLSL: validation of early_fragment_tests, others, on an object.
Some layout qualifiers must not be on an object and had a TBD for testing them: early_fragment_tests, cw/ccw, points, point_mode, and fractional_even_spacing/fractional_odd_spacing/equal_spacing.
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7 changed files with 56 additions and 11 deletions
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450.geom
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ERROR: 0:15: '[' : array index out of range '3'
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ERROR: 0:15: 'gl_Position' : no such field in structure
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ERROR: 2 compilation errors. No code generated.
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ERROR: 0:19: 'points' : can only apply to a standalone qualifier
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ERROR: 3 compilation errors. No code generated.
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Shader version: 450
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@ -38,6 +39,7 @@ ERROR: node is still EOpNull!
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0:? Linker Objects
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0:? 'gl_in' ( in 3-element array of block{ in 3-element array of float CullDistance gl_CullDistance})
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0:? 'anon@0' (layout( stream=0) out block{layout( stream=0) out 3-element array of float CullDistance gl_CullDistance})
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0:? 'f' ( in 3-element array of float)
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Linked geometry stage:
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@ -79,4 +81,5 @@ ERROR: node is still EOpNull!
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0:? Linker Objects
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0:? 'gl_in' ( in 3-element array of block{ in 3-element array of float CullDistance gl_CullDistance})
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0:? 'anon@0' (layout( stream=0) out block{layout( stream=0) out 3-element array of float CullDistance gl_CullDistance})
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0:? 'f' ( in 3-element array of float)
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