HLSL: Start location numbering with the entry-point return value.
Also, increment location numbers by the size of the objects.
This commit is contained in:
parent
a05d8b5604
commit
830b0cc98b
89 changed files with 2517 additions and 2157 deletions
|
|
@ -36,7 +36,7 @@ gl_FragCoord origin is upper left
|
|||
0:15 1.000000
|
||||
0:16 Sequence
|
||||
0:16 move second child to first child (temp structure{temp 4-component vector of float color})
|
||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
|
||||
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
0:16 Branch: Return
|
||||
0:? Linker Objects
|
||||
|
|
@ -82,25 +82,28 @@ gl_FragCoord origin is upper left
|
|||
0:15 1.000000
|
||||
0:16 Sequence
|
||||
0:16 move second child to first child (temp structure{temp 4-component vector of float color})
|
||||
0:? '@entryPointOutput' (out structure{temp 4-component vector of float color})
|
||||
0:? '@entryPointOutput' (layout(location=0 ) out structure{temp 4-component vector of float color})
|
||||
0:16 'ps_output' (temp structure{temp 4-component vector of float color})
|
||||
0:16 Branch: Return
|
||||
0:? Linker Objects
|
||||
|
||||
// Module Version 10000
|
||||
// Generated by (magic number): 80001
|
||||
// Id's are bound by 34
|
||||
// Id's are bound by 35
|
||||
|
||||
Capability Shader
|
||||
1: ExtInstImport "GLSL.std.450"
|
||||
MemoryModel Logical GLSL450
|
||||
EntryPoint Fragment 4 "main" 31
|
||||
EntryPoint Fragment 4 "main" 32
|
||||
ExecutionMode 4 OriginUpperLeft
|
||||
Name 4 "main"
|
||||
Name 22 "PS_OUTPUT"
|
||||
MemberName 22(PS_OUTPUT) 0 "color"
|
||||
Name 24 "ps_output"
|
||||
Name 31 "@entryPointOutput"
|
||||
Name 30 "PS_OUTPUT"
|
||||
MemberName 30(PS_OUTPUT) 0 "color"
|
||||
Name 32 "@entryPointOutput"
|
||||
Decorate 32(@entryPointOutput) Location 0
|
||||
2: TypeVoid
|
||||
3: TypeFunction 2
|
||||
6: TypeInt 32 1
|
||||
|
|
@ -125,14 +128,15 @@ gl_FragCoord origin is upper left
|
|||
26: 13(float) Constant 1065353216
|
||||
27: 21(fvec4) ConstantComposite 26 26 26 26
|
||||
28: TypePointer Function 21(fvec4)
|
||||
30: TypePointer Output 22(PS_OUTPUT)
|
||||
31(@entryPointOutput): 30(ptr) Variable Output
|
||||
30(PS_OUTPUT): TypeStruct 21(fvec4)
|
||||
31: TypePointer Output 30(PS_OUTPUT)
|
||||
32(@entryPointOutput): 31(ptr) Variable Output
|
||||
4(main): 2 Function None 3
|
||||
5: Label
|
||||
24(ps_output): 23(ptr) Variable Function
|
||||
29: 28(ptr) AccessChain 24(ps_output) 25
|
||||
Store 29 27
|
||||
32:22(PS_OUTPUT) Load 24(ps_output)
|
||||
Store 31(@entryPointOutput) 32
|
||||
33:22(PS_OUTPUT) Load 24(ps_output)
|
||||
Store 32(@entryPointOutput) 33
|
||||
Return
|
||||
FunctionEnd
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue