SPV: Add auto location mapping of non-opaque non-block uniform variables.
Fix #1019.
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9 changed files with 93 additions and 12 deletions
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@ -1,10 +1,9 @@
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glspv.frag
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ERROR: 0:4: '#error' : GL_SPIRV is set ( correct , not an error )
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ERROR: 0:6: '#error' : GL_SPIR is 100
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ERROR: 0:14: 'f' : non-opaque uniform variables need a layout(location=L)
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ERROR: 0:19: 'input_attachment_index' : only allowed when using GLSL for Vulkan
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ERROR: 0:19: '' : syntax error, unexpected IDENTIFIER, expecting LEFT_BRACE or COMMA or SEMICOLON
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ERROR: 5 compilation errors. No code generated.
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ERROR: 4 compilation errors. No code generated.
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SPIR-V is not generated for failed compile or link
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