Parser: Redeclare gl_ClipDistance/gl_CullDistance should update their array sizes.

This commit is contained in:
Rex Xu 2016-05-11 15:50:41 +08:00
parent 3357d870e4
commit 827b23b8a1
8 changed files with 34 additions and 31 deletions

View file

@ -275,7 +275,7 @@ ERROR: node is still EOpNull!
0:? 'sampb3' (layout(binding=80 ) uniform sampler2D)
0:? 'sampb4' (layout(binding=31 ) uniform sampler2D)
0:? 'sampb5' (layout(binding=79 ) uniform 2-element array of sampler2D)
0:? 'anon@3' (out block{out implicitly-sized array of float ClipDistance gl_ClipDistance, })
0:? 'anon@3' (out block{out 4-element array of float ClipDistance gl_ClipDistance, })
0:? 'patchIn' (patch in 4-component vector of float)
0:? 'patchOut' (smooth patch out 4-component vector of float)
0:? 'comma0' (temp int)
@ -527,7 +527,7 @@ ERROR: node is still EOpNull!
0:? 'sampb3' (layout(binding=80 ) uniform sampler2D)
0:? 'sampb4' (layout(binding=31 ) uniform sampler2D)
0:? 'sampb5' (layout(binding=79 ) uniform 2-element array of sampler2D)
0:? 'anon@3' (out block{out 1-element array of float ClipDistance gl_ClipDistance, })
0:? 'anon@3' (out block{out 4-element array of float ClipDistance gl_ClipDistance, })
0:? 'patchIn' (patch in 4-component vector of float)
0:? 'patchOut' (smooth patch out 4-component vector of float)
0:? 'comma0' (temp int)