Fix issues of SPIRV headers

This commit is contained in:
Rex Xu 2018-03-02 17:42:37 +08:00
parent 5630d0ec79
commit 81f4c03a76
3 changed files with 3 additions and 10 deletions

View file

@ -27,10 +27,6 @@
#ifndef GLSLextKHR_H
#define GLSLextKHR_H
enum BuiltIn;
enum Op;
enum Capability;
static const int GLSLextKHRVersion = 100;
static const int GLSLextKHRRevision = 2;
@ -42,7 +38,5 @@ static const char* const E_SPV_KHR_shader_draw_parameters = "SPV_KHR_shade
static const char* const E_SPV_KHR_16bit_storage = "SPV_KHR_16bit_storage";
static const char* const E_SPV_KHR_storage_buffer_storage_class = "SPV_KHR_storage_buffer_storage_class";
static const char* const E_SPV_KHR_post_depth_coverage = "SPV_KHR_post_depth_coverage";
static const char* const E_SPV_EXT_shader_stencil_export = "SPV_EXT_shader_stencil_export";
static const char* const E_SPV_EXT_shader_viewport_index_layer = "SPV_EXT_shader_viewport_index_layer";
#endif // #ifndef GLSLextKHR_H