Avoid leaking name for counter buffer
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1 changed files with 1 additions and 1 deletions
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@ -3208,7 +3208,7 @@ void HlslParseContext::declareStructBufferCounter(const TSourceLoc& loc, const T
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TType blockType;
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TType blockType;
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counterBufferType(loc, blockType);
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counterBufferType(loc, blockType);
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TString* blockName = new TString(intermediate.addCounterBufferName(name));
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TString* blockName = NewPoolTString(intermediate.addCounterBufferName(name).c_str());
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// Counter buffer is not yet in use
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// Counter buffer is not yet in use
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structBufferCounter[*blockName] = false;
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structBufferCounter[*blockName] = false;
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