Fix SPIR-V for HLSL EvaluateAttribute* of interpolants in structs
Generate load of interpolant for first operand to GLSLstd450 InterpolateAt* SPIR-V ops. This allows the interpolants to propagate from the input struct in the wrapper around main into the shader during HLSL legalization. A new pass has been added to legalization which will remove the load and replace with the pointer of the load to create valid external interpolate op. Fixes #2584
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8 changed files with 163 additions and 305 deletions
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@ -207,6 +207,7 @@ void SpirvToolsTransform(const glslang::TIntermediate& intermediate, std::vector
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optimizer.RegisterPass(spvtools::CreateAggressiveDCEPass());
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optimizer.RegisterPass(spvtools::CreateVectorDCEPass());
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optimizer.RegisterPass(spvtools::CreateDeadInsertElimPass());
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optimizer.RegisterPass(spvtools::CreateInterpolateFixupPass());
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if (options->optimizeSize) {
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optimizer.RegisterPass(spvtools::CreateRedundancyEliminationPass());
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}
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