HLSL: Implicit bool conversions for conditional expressions and related.

Covers if(cond), while(cond), do-while(cond), for(;cond;), and (cond ? :).
Fixes #778.
This commit is contained in:
John Kessenich 2017-03-30 22:09:30 -06:00
parent 8f9fdc986a
commit 7e997e2612
12 changed files with 887 additions and 263 deletions

View file

@ -101,7 +101,7 @@ public:
const glslang::TString* component);
void handleRegister(const TSourceLoc&, TQualifier&, const glslang::TString* profile, const glslang::TString& desc,
int subComponent, const glslang::TString*);
TIntermTyped* convertConditionalExpression(const TSourceLoc&, TIntermTyped*);
TIntermAggregate* handleSamplerTextureCombine(const TSourceLoc& loc, TIntermTyped* argTex, TIntermTyped* argSampler);
bool parseMatrixSwizzleSelector(const TSourceLoc&, const TString&, int cols, int rows, TSwizzleSelectors<TMatrixSelector>&);
@ -120,7 +120,6 @@ public:
void structArrayCheck(const TSourceLoc&, const TType& structure);
void arrayDimMerge(TType& type, const TArraySizes* sizes);
bool voidErrorCheck(const TSourceLoc&, const TString&, TBasicType);
void boolCheck(const TSourceLoc&, const TIntermTyped*);
void globalQualifierFix(const TSourceLoc&, TQualifier&);
bool structQualifierErrorCheck(const TSourceLoc&, const TPublicType& pType);
void mergeQualifiers(TQualifier& dst, const TQualifier& src);