Minor infrastructure changes, to simplify an upcoming check in:
- print out block member types when printing a block (makes all test results change) - const versions of all intermediate.h type-identification methods - layoutSlotLocation -> layoutLocation git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24664 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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50 changed files with 592 additions and 571 deletions
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@ -33,7 +33,7 @@ ERROR: node is still EOpNull!
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0:23 move second child to first child (4-component vector of float)
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0:23 'c' (4-component vector of float)
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0:23 gl_Color: direct index for structure (in 4-component vector of float)
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0:23 '__anon__0' (in block{gl_Color,})
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0:23 '__anon__0' (in block{in 4-component vector of float gl_Color, })
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0:23 Constant:
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0:23 2 (const uint)
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0:24 move second child to first child (4-component vector of float)
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@ -43,8 +43,8 @@ ERROR: node is still EOpNull!
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0:? 'inVar' (smooth in 4-component vector of float)
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0:? 'outVar' (out 4-component vector of float)
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0:? 'varyingVar' (smooth in 4-component vector of float)
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0:? '__anon__0' (in block{gl_Color,})
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0:? 'gl_name' (in block{gl_i})
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0:? '__anon__0' (in block{in 4-component vector of float gl_Color, })
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0:? 'gl_name' (in block{int gl_i})
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Linked fragment stage:
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