Additional semantic checking for tessellation shaders and related clean up:

- non-arrayed geometry inputs and tessellation-control outputs
 - include user blocks in i/o array resizing based on primitive type
 - things belonging only to 'in' or 'out' are verified only on 'in' or 'out'
 - invocation number changing
 - move shader-scoped qualifier checking into its class
 - remove an incidental union of two levels of the node hierarchy in the yacc stack
 - remove layout(location=) default tracking when setting on a variable


git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@24551 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2013-12-18 03:06:24 +00:00
parent 76ea74afe0
commit 7c908d2543
20 changed files with 280 additions and 206 deletions

View file

@ -471,6 +471,28 @@ struct TShaderQualifiers {
order = EvoNone;
pointMode = false;
}
// Merge in characteristics from the 'src' qualifier. They can override when
// set, but never erase when not set.
void merge(const TShaderQualifiers& src)
{
if (src.geometry != ElgNone)
geometry = src.geometry;
if (src.pixelCenterInteger)
pixelCenterInteger = src.pixelCenterInteger;
if (src.originUpperLeft)
originUpperLeft = src.originUpperLeft;
if (src.invocations != 0)
invocations = src.invocations;
if (src.vertices != 0)
vertices = src.vertices;
if (src.spacing != EvsNone)
spacing = src.spacing;
if (src.order != EvoNone)
order = src.order;
if (src.pointMode)
pointMode = true;
}
};
//