Use correct OriginUpperLeft when linking more than one shader.

This commit is contained in:
Markus Tavenrath 2017-01-23 16:53:16 -08:00
parent 2043da90df
commit 7b89e75213
6 changed files with 185 additions and 0 deletions

8
Test/link2.vk.frag Normal file
View file

@ -0,0 +1,8 @@
#version 450
uniform sampler2D s2D;
vec4 getColor()
{
return texture(s2D, vec2(0.5));
}