Implement NonSemantic.Shader.DebugInfo.100

See https://github.com/KhronosGroup/SPIRV-Registry.
This commit is contained in:
Jeremy Hayes 2021-12-09 16:26:48 -07:00
parent 9e78bc8108
commit 7a914ce926
55 changed files with 11275 additions and 96 deletions

View file

@ -472,6 +472,7 @@ public:
GLSLANG_EXPORT void addProcesses(const std::vector<std::string>&);
GLSLANG_EXPORT void setUniqueId(unsigned long long id);
GLSLANG_EXPORT void setOverrideVersion(int version);
GLSLANG_EXPORT void setDebugInfo(bool debugInfo);
// IO resolver binding data: see comments in ShaderLang.cpp
GLSLANG_EXPORT void setShiftBinding(TResourceType res, unsigned int base);