Implement NonSemantic.Shader.DebugInfo.100
See https://github.com/KhronosGroup/SPIRV-Registry.
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55 changed files with 11275 additions and 96 deletions
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@ -53,14 +53,14 @@
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namespace glslang {
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struct SpvOptions {
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SpvOptions() : generateDebugInfo(false), stripDebugInfo(false), disableOptimizer(true),
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optimizeSize(false), disassemble(false), validate(false) { }
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bool generateDebugInfo;
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bool stripDebugInfo;
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bool disableOptimizer;
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bool optimizeSize;
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bool disassemble;
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bool validate;
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bool generateDebugInfo {false};
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bool stripDebugInfo {false};
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bool disableOptimizer {true};
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bool optimizeSize {false};
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bool disassemble {false};
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bool validate {false};
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bool emitNonSemanticShaderDebugInfo {false};
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bool emitNonSemanticShaderDebugSource{ false };
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};
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#if ENABLE_OPT
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