Finish implementing compute shaders, within #version 430, partly based on a submission.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27674 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-08-11 02:32:30 +00:00
parent ddea678e3e
commit 79cddfcb56
17 changed files with 239 additions and 43 deletions

View file

@ -69,6 +69,7 @@ enum TStorageQualifier {
EvqVaryingOut, // pipeline ouput, read/write
EvqUniform, // read only, shader with app
EvqBuffer, // read only, shader with app
EvqShared, // compute shader's read/write 'shared' qualifier
// parameters
EvqIn, // also, for 'in' in the grammar before we know if it's a pipeline input or an 'in' parameter
@ -109,6 +110,8 @@ __inline const char* GetStorageQualifierString(TStorageQualifier q)
case EvqVaryingIn: return "in"; break;
case EvqVaryingOut: return "out"; break;
case EvqUniform: return "uniform"; break;
case EvqBuffer: return "buffer"; break;
case EvqShared: return "shared"; break;
case EvqIn: return "in"; break;
case EvqOut: return "out"; break;
case EvqInOut: return "inout"; break;