Finish implementing compute shaders, within #version 430, partly based on a submission.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@27674 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
parent
ddea678e3e
commit
79cddfcb56
17 changed files with 239 additions and 43 deletions
|
|
@ -1,36 +1,81 @@
|
|||
430.comp
|
||||
Warning, version 430 is not yet complete; most version-specific features are present, but some are missing.
|
||||
ERROR: 0:12: 'location qualifier on input' : not supported in this stage: compute
|
||||
ERROR: 1 compilation errors. No code generated.
|
||||
ERROR: 0:4: 'local_size' : cannot change previously set size
|
||||
ERROR: 0:5: 'local_size' : too large; see gl_MaxComputeWorkGroupSize
|
||||
ERROR: 0:26: 'in' : global storage input qualifier cannot be used in a compute shader
|
||||
ERROR: 0:26: 'location qualifier on input' : not supported in this stage: compute
|
||||
ERROR: 0:27: 'in' : global storage input qualifier cannot be used in a compute shader
|
||||
ERROR: 0:28: 'out' : global storage output qualifier cannot be used in a compute shader
|
||||
ERROR: 0:31: 'shared' : cannot apply layout qualifiers to a shared variable
|
||||
ERROR: 0:31: 'location' : can only appy to uniform, buffer, in, or out storage qualifiers
|
||||
ERROR: 0:32: 'shared' : cannot initialize this type of qualifier
|
||||
ERROR: 0:34: 'local_size' : can only apply to 'in'
|
||||
ERROR: 0:34: 'local_size' : can only apply to 'in'
|
||||
ERROR: 0:34: 'local_size' : can only apply to 'in'
|
||||
ERROR: 12 compilation errors. No code generated.
|
||||
|
||||
|
||||
Shader version: 430
|
||||
local_size = (2, 1, 4096)
|
||||
ERROR: node is still EOpNull!
|
||||
0:3 Function Definition: main( (void)
|
||||
0:3 Function Parameters:
|
||||
0:5 Sequence
|
||||
0:5 MemoryBarrierAtomicCounter (void)
|
||||
0:6 MemoryBarrierBuffer (void)
|
||||
0:7 MemoryBarrierShared (void)
|
||||
0:8 MemoryBarrierImage (void)
|
||||
0:9 GroupMemoryBarrier (void)
|
||||
0:15 Function Definition: main( (void)
|
||||
0:15 Function Parameters:
|
||||
0:17 Sequence
|
||||
0:17 Barrier (void)
|
||||
0:18 MemoryBarrier (void)
|
||||
0:19 MemoryBarrierAtomicCounter (void)
|
||||
0:20 MemoryBarrierBuffer (void)
|
||||
0:21 MemoryBarrierShared (void)
|
||||
0:22 MemoryBarrierImage (void)
|
||||
0:23 GroupMemoryBarrier (void)
|
||||
0:? Linker Objects
|
||||
0:? 'gl_WorkGroupSize' (const 3-component vector of uint)
|
||||
0:? 2 (const uint)
|
||||
0:? 1 (const uint)
|
||||
0:? 4096 (const uint)
|
||||
0:? 'total' (const int)
|
||||
0:? 66592 (const int)
|
||||
0:? 'v3' (layout(location=2 ) in 3-component vector of float)
|
||||
0:? 'f' (in float)
|
||||
0:? 'fo' (out float)
|
||||
0:? 's' (shared 4-component vector of float)
|
||||
0:? 'sl' (layout(location=2 ) shared 4-component vector of float)
|
||||
0:? 'fs' (shared float)
|
||||
0:? 'arrX' (2-element array of int)
|
||||
0:? 'arrY' (1-element array of int)
|
||||
0:? 'arrZ' (4096-element array of int)
|
||||
|
||||
|
||||
Linked compute stage:
|
||||
|
||||
|
||||
Shader version: 430
|
||||
local_size = (2, 1, 4096)
|
||||
ERROR: node is still EOpNull!
|
||||
0:3 Function Definition: main( (void)
|
||||
0:3 Function Parameters:
|
||||
0:5 Sequence
|
||||
0:5 MemoryBarrierAtomicCounter (void)
|
||||
0:6 MemoryBarrierBuffer (void)
|
||||
0:7 MemoryBarrierShared (void)
|
||||
0:8 MemoryBarrierImage (void)
|
||||
0:9 GroupMemoryBarrier (void)
|
||||
0:15 Function Definition: main( (void)
|
||||
0:15 Function Parameters:
|
||||
0:17 Sequence
|
||||
0:17 Barrier (void)
|
||||
0:18 MemoryBarrier (void)
|
||||
0:19 MemoryBarrierAtomicCounter (void)
|
||||
0:20 MemoryBarrierBuffer (void)
|
||||
0:21 MemoryBarrierShared (void)
|
||||
0:22 MemoryBarrierImage (void)
|
||||
0:23 GroupMemoryBarrier (void)
|
||||
0:? Linker Objects
|
||||
0:? 'gl_WorkGroupSize' (const 3-component vector of uint)
|
||||
0:? 2 (const uint)
|
||||
0:? 1 (const uint)
|
||||
0:? 4096 (const uint)
|
||||
0:? 'total' (const int)
|
||||
0:? 66592 (const int)
|
||||
0:? 'v3' (layout(location=2 ) in 3-component vector of float)
|
||||
0:? 'f' (in float)
|
||||
0:? 'fo' (out float)
|
||||
0:? 's' (shared 4-component vector of float)
|
||||
0:? 'sl' (layout(location=2 ) shared 4-component vector of float)
|
||||
0:? 'fs' (shared float)
|
||||
0:? 'arrX' (2-element array of int)
|
||||
0:? 'arrY' (1-element array of int)
|
||||
0:? 'arrZ' (4096-element array of int)
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue