Don't do updatePrecision on float16_t operations
float16_t does not take GLSL precisions and SPIR-V does not support RelaxedPrecision on float16_t. Fixes #2894
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4 changed files with 93 additions and 4 deletions
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@ -528,6 +528,7 @@ INSTANTIATE_TEST_SUITE_P(
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"spv.vulkan110.int16.frag",
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"spv.int32.frag",
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"spv.explicittypes.frag",
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"spv.float16NoRelaxed.vert",
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"spv.float32.frag",
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"spv.float64.frag",
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"spv.memoryScopeSemantics.comp",
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