Don't do updatePrecision on float16_t operations

float16_t does not take GLSL precisions and SPIR-V does not
support RelaxedPrecision on float16_t.

Fixes #2894
This commit is contained in:
Greg Fischer 2022-02-24 13:50:41 -07:00
parent ac7f6a293e
commit 79a35ace7c
4 changed files with 93 additions and 4 deletions

View file

@ -2766,7 +2766,7 @@ void TIntermBranch::updatePrecision(TPrecisionQualifier parentPrecision)
return;
if (exp->getBasicType() == EbtInt || exp->getBasicType() == EbtUint ||
exp->getBasicType() == EbtFloat || exp->getBasicType() == EbtFloat16) {
exp->getBasicType() == EbtFloat) {
if (parentPrecision != EpqNone && exp->getQualifier().precision == EpqNone) {
exp->propagatePrecision(parentPrecision);
}
@ -3284,7 +3284,7 @@ bool TIntermediate::promoteUnary(TIntermUnary& node)
void TIntermUnary::updatePrecision()
{
if (getBasicType() == EbtInt || getBasicType() == EbtUint ||
getBasicType() == EbtFloat || getBasicType() == EbtFloat16) {
getBasicType() == EbtFloat) {
if (operand->getQualifier().precision > getQualifier().precision)
getQualifier().precision = operand->getQualifier().precision;
}
@ -3785,7 +3785,7 @@ bool TIntermediate::promoteAggregate(TIntermAggregate& node)
void TIntermAggregate::updatePrecision()
{
if (getBasicType() == EbtInt || getBasicType() == EbtUint ||
getBasicType() == EbtFloat || getBasicType() == EbtFloat16) {
getBasicType() == EbtFloat) {
TPrecisionQualifier maxPrecision = EpqNone;
TIntermSequence operands = getSequence();
for (unsigned int i = 0; i < operands.size(); ++i) {
@ -3807,7 +3807,7 @@ void TIntermAggregate::updatePrecision()
void TIntermBinary::updatePrecision()
{
if (getBasicType() == EbtInt || getBasicType() == EbtUint ||
getBasicType() == EbtFloat || getBasicType() == EbtFloat16) {
getBasicType() == EbtFloat) {
if (op == EOpRightShift || op == EOpLeftShift) {
// For shifts get precision from left side only and thus no need to propagate
getQualifier().precision = left->getQualifier().precision;