Fix 'maximally_reconverges' token to match the GLSL spec

This commit is contained in:
Jeff Bolz 2024-01-25 16:50:37 -06:00 committed by arcady-lunarg
parent 8066fa086b
commit 79536da264
6 changed files with 13 additions and 13 deletions

View file

@ -345,7 +345,7 @@ public:
needToLegalize(false),
binaryDoubleOutput(false),
subgroupUniformControlFlow(false),
maximalReconvergence(false),
maximallyReconverges(false),
usePhysicalStorageBuffer(false),
spirvRequirement(nullptr),
spirvExecutionMode(nullptr),
@ -964,8 +964,8 @@ public:
void setSubgroupUniformControlFlow() { subgroupUniformControlFlow = true; }
bool getSubgroupUniformControlFlow() const { return subgroupUniformControlFlow; }
void setMaximalReconvergence() { maximalReconvergence = true; }
bool getMaximalReconvergence() const { return maximalReconvergence; }
void setMaximallyReconverges() { maximallyReconverges = true; }
bool getMaximallyReconverges() const { return maximallyReconverges; }
// GL_EXT_spirv_intrinsics
void insertSpirvRequirement(const TSpirvRequirement* spirvReq);
@ -1230,7 +1230,7 @@ protected:
bool needToLegalize;
bool binaryDoubleOutput;
bool subgroupUniformControlFlow;
bool maximalReconvergence;
bool maximallyReconverges;
bool usePhysicalStorageBuffer;
TSpirvRequirement* spirvRequirement;