Fix 'maximally_reconverges' token to match the GLSL spec
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6 changed files with 13 additions and 13 deletions
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@ -345,7 +345,7 @@ public:
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needToLegalize(false),
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binaryDoubleOutput(false),
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subgroupUniformControlFlow(false),
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maximalReconvergence(false),
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maximallyReconverges(false),
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usePhysicalStorageBuffer(false),
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spirvRequirement(nullptr),
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spirvExecutionMode(nullptr),
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@ -964,8 +964,8 @@ public:
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void setSubgroupUniformControlFlow() { subgroupUniformControlFlow = true; }
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bool getSubgroupUniformControlFlow() const { return subgroupUniformControlFlow; }
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void setMaximalReconvergence() { maximalReconvergence = true; }
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bool getMaximalReconvergence() const { return maximalReconvergence; }
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void setMaximallyReconverges() { maximallyReconverges = true; }
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bool getMaximallyReconverges() const { return maximallyReconverges; }
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// GL_EXT_spirv_intrinsics
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void insertSpirvRequirement(const TSpirvRequirement* spirvReq);
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@ -1230,7 +1230,7 @@ protected:
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bool needToLegalize;
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bool binaryDoubleOutput;
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bool subgroupUniformControlFlow;
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bool maximalReconvergence;
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bool maximallyReconverges;
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bool usePhysicalStorageBuffer;
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TSpirvRequirement* spirvRequirement;
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