Correct which versions can support the extensions GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack. They'd only gone back to 150, rather than 130/140.

git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25314 e7fa87d3-cd2b-0410-9028-fcbf551c1848
This commit is contained in:
John Kessenich 2014-02-12 05:15:49 +00:00
parent 4094630ca3
commit 782aa830b6
10 changed files with 110 additions and 36 deletions

View file

@ -51,16 +51,16 @@ patch sample in vec3 badp4; // ERROR
#extension GL_ARB_separate_shader_objects : enable
in gl_PerVertex
{
float gl_ClipDistance[1];
} gl_in[]; // ERROR, no size
in gl_PerVertex
{
float gl_ClipDistance[1];
} gl_in[]; // ERROR, no size
in gl_PerVertex
{
float gl_ClipDistance[1];
} gl_in[];
in gl_PerVertex
{
float gl_ClipDistance[1];
} gl_in[];
layout(quads, cw) out; // ERROR
layout(triangles) out; // ERROR
layout(isolines) out; // ERROR