Correct which versions can support the extensions GL_ARB_separate_shader_objects and GL_ARB_shading_language_420pack. They'd only gone back to 150, rather than 130/140.
git-svn-id: https://cvs.khronos.org/svn/repos/ogl/trunk/ecosystem/public/sdk/tools/glslang@25314 e7fa87d3-cd2b-0410-9028-fcbf551c1848
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10 changed files with 110 additions and 36 deletions
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@ -51,16 +51,16 @@ patch sample in vec3 badp4; // ERROR
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#extension GL_ARB_separate_shader_objects : enable
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in gl_PerVertex
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{
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float gl_ClipDistance[1];
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} gl_in[]; // ERROR, no size
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in gl_PerVertex
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{
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float gl_ClipDistance[1];
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} gl_in[]; // ERROR, no size
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in gl_PerVertex
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{
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float gl_ClipDistance[1];
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} gl_in[];
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in gl_PerVertex
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{
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float gl_ClipDistance[1];
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} gl_in[];
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layout(quads, cw) out; // ERROR
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layout(triangles) out; // ERROR
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layout(isolines) out; // ERROR
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