Update CHANGES for release 11.12.0
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800 changed files with 881 additions and 869 deletions
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@ -253,7 +253,7 @@ output primitive = triangle_strip
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0:? 'gl_in' ( in 4-element array of block{ in 4-component vector of float Position gl_Position, in float PointSize gl_PointSize, in 1-element array of float ClipDistance gl_ClipDistance, in 1-element array of float CullDistance gl_CullDistance, in 4-component vector of float SecondaryPositionNV gl_SecondaryPositionNV, in 1-element array of 4-component vector of float PositionPerViewNV gl_PositionPerViewNV})
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Generated by (magic number): 8000b
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// Id's are bound by 30
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Capability Shader
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