Update CHANGES for release 11.12.0
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800 changed files with 881 additions and 869 deletions
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@ -381,7 +381,7 @@ gl_FragCoord origin is upper left
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0:? 'blockName2' (layout( column_major std140) uniform 2-element array of block{layout( column_major std140) uniform highp 4-component vector of float a, layout( column_major std140) uniform highp 2-component vector of float b})
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Generated by (magic number): 8000b
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// Id's are bound by 38
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Capability Shader
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@ -470,7 +470,7 @@ gl_FragCoord origin is upper left
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Return
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FunctionEnd
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Generated by (magic number): 8000b
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// Id's are bound by 57
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Capability Geometry
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@ -582,7 +582,7 @@ gl_FragCoord origin is upper left
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Return
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FunctionEnd
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// Module Version 10000
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// Generated by (magic number): 8000a
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// Generated by (magic number): 8000b
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// Id's are bound by 81
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Capability Shader
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