Switch loops stack to use LoopBlocks.
Also remove dead code. Change-Id: I2c0177d8cab48b7d6f9442715aecb7951597f3c8
This commit is contained in:
parent
13228243b2
commit
7819bee82c
2 changed files with 16 additions and 213 deletions
|
|
@ -1761,155 +1761,31 @@ Block& Builder::makeNewBlock()
|
|||
return *block;
|
||||
}
|
||||
|
||||
Builder::LoopBlocks Builder::makeNewLoop()
|
||||
Builder::LoopBlocks& Builder::makeNewLoop()
|
||||
{
|
||||
return {makeNewBlock(), makeNewBlock(), makeNewBlock()};
|
||||
}
|
||||
|
||||
// Comments in header
|
||||
void Builder::makeNewLoop(bool loopTestFirst)
|
||||
{
|
||||
loops.push(Loop(*this, loopTestFirst));
|
||||
const Loop& loop = loops.top();
|
||||
|
||||
// The loop test is always emitted before the loop body.
|
||||
// But if the loop test executes at the bottom of the loop, then
|
||||
// execute the test only on the second and subsequent iterations.
|
||||
|
||||
// Remember the block that branches to the loop header. This
|
||||
// is required for the test-after-body case.
|
||||
Block* preheader = getBuildPoint();
|
||||
|
||||
// Branch into the loop
|
||||
createBranch(loop.header);
|
||||
|
||||
// Set ourselves inside the loop
|
||||
loop.function->addBlock(loop.header);
|
||||
setBuildPoint(loop.header);
|
||||
|
||||
if (!loopTestFirst) {
|
||||
// Generate code to defer the loop test until the second and
|
||||
// subsequent iterations.
|
||||
|
||||
// It's always the first iteration when coming from the preheader.
|
||||
// All other branches to this loop header will need to indicate "false",
|
||||
// but we don't yet know where they will come from.
|
||||
loop.isFirstIteration->addIdOperand(makeBoolConstant(true));
|
||||
loop.isFirstIteration->addIdOperand(preheader->getId());
|
||||
getBuildPoint()->addInstruction(loop.isFirstIteration);
|
||||
|
||||
// Mark the end of the structured loop. This must exist in the loop header block.
|
||||
createLoopMerge(loop.merge, loop.header, LoopControlMaskNone);
|
||||
|
||||
// Generate code to see if this is the first iteration of the loop.
|
||||
// It needs to be in its own block, since the loop merge and
|
||||
// the selection merge instructions can't both be in the same
|
||||
// (header) block.
|
||||
Block* firstIterationCheck = new Block(getUniqueId(), *loop.function);
|
||||
createBranch(firstIterationCheck);
|
||||
loop.function->addBlock(firstIterationCheck);
|
||||
setBuildPoint(firstIterationCheck);
|
||||
|
||||
// Control flow after this "if" normally reconverges at the loop body.
|
||||
// However, the loop test has a "break branch" out of this selection
|
||||
// construct because it can transfer control to the loop merge block.
|
||||
createSelectionMerge(loop.body, SelectionControlMaskNone);
|
||||
|
||||
Block* loopTest = new Block(getUniqueId(), *loop.function);
|
||||
createConditionalBranch(loop.isFirstIteration->getResultId(), loop.body, loopTest);
|
||||
|
||||
loop.function->addBlock(loopTest);
|
||||
setBuildPoint(loopTest);
|
||||
}
|
||||
}
|
||||
|
||||
void Builder::createLoopTestBranch(Id condition)
|
||||
{
|
||||
const Loop& loop = loops.top();
|
||||
|
||||
// Generate the merge instruction. If the loop test executes before
|
||||
// the body, then this is a loop merge. Otherwise the loop merge
|
||||
// has already been generated and this is a conditional merge.
|
||||
if (loop.testFirst) {
|
||||
createLoopMerge(loop.merge, loop.header, LoopControlMaskNone);
|
||||
// Branching to the "body" block will keep control inside
|
||||
// the loop.
|
||||
createConditionalBranch(condition, loop.body, loop.merge);
|
||||
loop.function->addBlock(loop.body);
|
||||
setBuildPoint(loop.body);
|
||||
} else {
|
||||
// The branch to the loop merge block is the allowed exception
|
||||
// to the structured control flow. Otherwise, control flow will
|
||||
// continue to loop.body block. Since that is already the target
|
||||
// of a merge instruction, and a block can't be the target of more
|
||||
// than one merge instruction, we need to make an intermediate block.
|
||||
Block* stayInLoopBlock = new Block(getUniqueId(), *loop.function);
|
||||
createSelectionMerge(stayInLoopBlock, SelectionControlMaskNone);
|
||||
|
||||
// This is the loop test.
|
||||
createConditionalBranch(condition, stayInLoopBlock, loop.merge);
|
||||
|
||||
// The dummy block just branches to the real loop body.
|
||||
loop.function->addBlock(stayInLoopBlock);
|
||||
setBuildPoint(stayInLoopBlock);
|
||||
createBranchToBody();
|
||||
}
|
||||
}
|
||||
|
||||
void Builder::createBranchToBody()
|
||||
{
|
||||
const Loop& loop = loops.top();
|
||||
assert(loop.body);
|
||||
|
||||
// This is a reconvergence of control flow, so no merge instruction
|
||||
// is required.
|
||||
createBranch(loop.body);
|
||||
loop.function->addBlock(loop.body);
|
||||
setBuildPoint(loop.body);
|
||||
loops.push({makeNewBlock(), makeNewBlock(), makeNewBlock()});
|
||||
return loops.top();
|
||||
}
|
||||
|
||||
void Builder::createLoopContinue()
|
||||
{
|
||||
createBranchToLoopHeaderFromInside(loops.top());
|
||||
createBranch(&loops.top().continue_target);
|
||||
// Set up a block for dead code.
|
||||
createAndSetNoPredecessorBlock("post-loop-continue");
|
||||
}
|
||||
|
||||
// Add an exit (e.g. "break") for the innermost loop that you're in
|
||||
void Builder::createLoopExit()
|
||||
{
|
||||
createBranch(loops.top().merge);
|
||||
createBranch(&loops.top().merge);
|
||||
// Set up a block for dead code.
|
||||
createAndSetNoPredecessorBlock("post-loop-break");
|
||||
}
|
||||
|
||||
// Close the innermost loop
|
||||
void Builder::closeLoop()
|
||||
{
|
||||
const Loop& loop = loops.top();
|
||||
|
||||
// Branch back to the top
|
||||
createBranchToLoopHeaderFromInside(loop);
|
||||
|
||||
// Add the merge block and set the build point to it
|
||||
loop.function->addBlock(loop.merge);
|
||||
setBuildPoint(loop.merge);
|
||||
|
||||
loops.pop();
|
||||
}
|
||||
|
||||
// Create a branch to the header of the given loop, from inside
|
||||
// the loop body.
|
||||
// Adjusts the phi node for the first-iteration value if needeed.
|
||||
void Builder::createBranchToLoopHeaderFromInside(const Loop& loop)
|
||||
{
|
||||
createBranch(loop.header);
|
||||
if (loop.isFirstIteration) {
|
||||
loop.isFirstIteration->addIdOperand(makeBoolConstant(false));
|
||||
loop.isFirstIteration->addIdOperand(getBuildPoint()->getId());
|
||||
}
|
||||
}
|
||||
|
||||
void Builder::clearAccessChain()
|
||||
{
|
||||
accessChain.base = NoResult;
|
||||
|
|
@ -2273,24 +2149,4 @@ void MissingFunctionality(const char* fun)
|
|||
exit(1);
|
||||
}
|
||||
|
||||
Builder::Loop::Loop(Builder& builder, bool testFirstArg)
|
||||
: function(&builder.getBuildPoint()->getParent()),
|
||||
header(new Block(builder.getUniqueId(), *function)),
|
||||
merge(new Block(builder.getUniqueId(), *function)),
|
||||
body(new Block(builder.getUniqueId(), *function)),
|
||||
testFirst(testFirstArg),
|
||||
isFirstIteration(nullptr)
|
||||
{
|
||||
if (!testFirst)
|
||||
{
|
||||
// You may be tempted to rewrite this as
|
||||
// new Instruction(builder.getUniqueId(), builder.makeBoolType(), OpPhi);
|
||||
// This will cause subtle test failures because builder.getUniqueId(),
|
||||
// and builder.makeBoolType() can then get run in a compiler-specific
|
||||
// order making tests fail for certain configurations.
|
||||
Id instructionId = builder.getUniqueId();
|
||||
isFirstIteration = new Instruction(instructionId, builder.makeBoolType(), OpPhi);
|
||||
}
|
||||
}
|
||||
|
||||
}; // end spv namespace
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue