Merge pull request #401 from steve-lunarg/samplers

HLSL: Add texture Load method & decomposition
This commit is contained in:
John Kessenich 2016-07-21 14:41:47 -06:00 committed by GitHub
commit 75e547c0f2
14 changed files with 2501 additions and 96 deletions

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@ -86,6 +86,7 @@ struct TSampler { // misnomer now; includes images, textures without sampler,
bool isTexture() const { return !sampler && !image; }
bool isShadow() const { return shadow; }
bool isArrayed() const { return arrayed; }
bool isMultiSample() const { return ms; }
void clear()
{