Add support for EXT_ray_flags_primitive_culling. (#2173)
Fixes issue #2169.
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11 changed files with 126 additions and 106 deletions
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@ -1,6 +1,6 @@
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#version 460
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#extension GL_NV_ray_tracing : enable
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#extension GL_EXT_ray_query : enable
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#extension GL_EXT_ray_flags_primitive_culling : enable
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struct Ray
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{
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@ -192,7 +192,7 @@ void main()
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doSomething();
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}
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if (rayQueryGetRayFlagsEXT(rayQuery) > 0)
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if (rayQueryGetRayFlagsEXT(rayQuery) > gl_RayFlagsSkipTrianglesEXT)
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{
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doSomething();
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}
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