SPV: Give error on not assigning locations to I/O.
Also, provides an option to auto-assign locations. Existing tests use this option, to avoid the error message, however, it is not fully implemented yet.
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24e895b4a3
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14 changed files with 97 additions and 10 deletions
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@ -177,6 +177,7 @@ public:
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shiftSsboBinding(0),
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shiftUavBinding(0),
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autoMapBindings(false),
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autoMapLocations(false),
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flattenUniformArrays(false),
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useUnknownFormat(false),
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hlslOffsets(false),
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@ -218,9 +219,11 @@ public:
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unsigned int getShiftUavBinding() const { return shiftUavBinding; }
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void setResourceSetBinding(const std::vector<std::string>& shift) { resourceSetBinding = shift; }
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const std::vector<std::string>& getResourceSetBinding() const { return resourceSetBinding; }
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void setAutoMapBindings(bool map) { autoMapBindings = map; }
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void setAutoMapBindings(bool map) { autoMapBindings = map; }
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bool getAutoMapBindings() const { return autoMapBindings; }
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void setFlattenUniformArrays(bool flatten) { flattenUniformArrays = flatten; }
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void setAutoMapLocations(bool map) { autoMapLocations = map; }
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bool getAutoMapLocations() const { return autoMapLocations; }
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void setFlattenUniformArrays(bool flatten) { flattenUniformArrays = flatten; }
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bool getFlattenUniformArrays() const { return flattenUniformArrays; }
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void setNoStorageFormat(bool b) { useUnknownFormat = b; }
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bool getNoStorageFormat() const { return useUnknownFormat; }
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@ -516,6 +519,7 @@ protected:
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unsigned int shiftUavBinding;
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std::vector<std::string> resourceSetBinding;
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bool autoMapBindings;
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bool autoMapLocations;
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bool flattenUniformArrays;
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bool useUnknownFormat;
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bool hlslOffsets;
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