GLSL output: Removed fixed-size buffer; fixes #769.
Makes some white-space differences in most output, plus a few cases where more could have been put out but was cut short by the previous fix-sized buffer.
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332 changed files with 62136 additions and 62097 deletions
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@ -14,7 +14,7 @@ ERROR: 0:25: 'sampler2DShadow' : sampler-constructor second argument presence of
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ERROR: 0:28: 'sampler2D' : sampler/image types can only be used in uniform variables or function parameters: s2D
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ERROR: 0:29: 'sampler3D' : sampler-constructor cannot make an array of samplers
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ERROR: 0:29: 'sampler3D' : sampler/image types can only be used in uniform variables or function parameters: s3d
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ERROR: 0:29: '=' : cannot convert from 'const float' to 'global 4-element array of highp sampler3D'
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ERROR: 0:29: '=' : cannot convert from ' const float' to ' global 4-element array of highp sampler3D'
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ERROR: 0:39: 'push_constant' : can only be used with a uniform
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ERROR: 0:43: 'non-opaque uniforms outside a block' : not allowed when using GLSL for Vulkan
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ERROR: 0:43: 'push_constant' : can only be used with a block
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@ -37,7 +37,7 @@ WARNING: 0:82: '' : all default precisions are highp; use precision statements t
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ERROR: 0:91: 'call argument' : sampler constructor must appear at point of use
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ERROR: 0:92: 'call argument' : sampler constructor must appear at point of use
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ERROR: 0:93: ',' : sampler constructor must appear at point of use
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ERROR: 0:94: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type 'temp sampler2D' and a right operand of type 'temp sampler2D' (or there is no acceptable conversion)
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ERROR: 0:94: ':' : wrong operand types: no operation ':' exists that takes a left-hand operand of type ' temp sampler2D' and a right operand of type ' temp sampler2D' (or there is no acceptable conversion)
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ERROR: 0:94: 'call argument' : sampler constructor must appear at point of use
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ERROR: 0:96: 'gl_NumSamples' : undeclared identifier
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ERROR: 38 compilation errors. No code generated.
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