GLSL output: Removed fixed-size buffer; fixes #769.

Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This commit is contained in:
John Kessenich 2017-03-14 19:43:13 -06:00
parent c08fb8ab9c
commit 71c100d7c0
332 changed files with 62136 additions and 62097 deletions

View file

@ -3,55 +3,55 @@ Warning, version 450 is not yet complete; most version-specific features are pre
Shader version: 450
0:? Sequence
0:4 Function Definition: foo( (global void)
0:4 Function Definition: foo( ( global void)
0:4 Function Parameters:
0:4 Sequence
0:4 Function Call: bar( (global void)
0:8 Function Definition: C(i1;i1; (global void)
0:4 Function Call: bar( ( global void)
0:8 Function Definition: C(i1;i1; ( global void)
0:8 Function Parameters:
0:8 '' (in int)
0:8 '' (in int)
0:10 Function Definition: A( (global void)
0:8 '' ( in int)
0:8 '' ( in int)
0:10 Function Definition: A( ( global void)
0:10 Function Parameters:
0:10 Sequence
0:10 Function Call: B( (global void)
0:10 Function Call: C(i1; (global void)
0:10 Function Call: B( ( global void)
0:10 Function Call: C(i1; ( global void)
0:10 Constant:
0:10 1 (const int)
0:10 Function Call: C(b1; (global void)
0:10 Function Call: C(b1; ( global void)
0:10 Constant:
0:10 true (const bool)
0:10 Function Call: C(i1;i1; (global void)
0:10 Function Call: C(i1;i1; ( global void)
0:10 Constant:
0:10 1 (const int)
0:10 Constant:
0:10 2 (const int)
0:12 Function Definition: main( (global void)
0:12 Function Definition: main( ( global void)
0:12 Function Parameters:
0:14 Sequence
0:14 Function Call: foo( (global void)
0:15 Function Call: C(b1; (global void)
0:14 Function Call: foo( ( global void)
0:15 Function Call: C(b1; ( global void)
0:15 Constant:
0:15 true (const bool)
0:20 Sequence
0:20 move second child to first child (temp int)
0:20 'f1' (global int)
0:20 Function Call: ret1( (global int)
0:22 Function Definition: ret2( (global int)
0:20 move second child to first child ( temp int)
0:20 'f1' ( global int)
0:20 Function Call: ret1( ( global int)
0:22 Function Definition: ret2( ( global int)
0:22 Function Parameters:
0:22 Sequence
0:22 Branch: Return with expression
0:22 Constant:
0:22 3 (const int)
0:24 Sequence
0:24 move second child to first child (temp int)
0:24 'f2' (global int)
0:24 Function Call: ret2( (global int)
0:24 move second child to first child ( temp int)
0:24 'f2' ( global int)
0:24 Function Call: ret2( ( global int)
0:? Linker Objects
0:? 'f1' (global int)
0:? 'f2' (global int)
0:? 'gl_VertexID' (gl_VertexId int VertexId)
0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)
0:? 'f1' ( global int)
0:? 'f2' ( global int)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
Linked vertex stage:
@ -65,34 +65,34 @@ ERROR: Linking vertex stage: No function definition (body) found:
Shader version: 450
0:? Sequence
0:4 Function Definition: foo( (global void)
0:4 Function Definition: foo( ( global void)
0:4 Function Parameters:
0:4 Sequence
0:4 Function Call: bar( (global void)
0:12 Function Definition: main( (global void)
0:4 Function Call: bar( ( global void)
0:12 Function Definition: main( ( global void)
0:12 Function Parameters:
0:14 Sequence
0:14 Function Call: foo( (global void)
0:15 Function Call: C(b1; (global void)
0:14 Function Call: foo( ( global void)
0:15 Function Call: C(b1; ( global void)
0:15 Constant:
0:15 true (const bool)
0:20 Sequence
0:20 move second child to first child (temp int)
0:20 'f1' (global int)
0:20 Function Call: ret1( (global int)
0:22 Function Definition: ret2( (global int)
0:20 move second child to first child ( temp int)
0:20 'f1' ( global int)
0:20 Function Call: ret1( ( global int)
0:22 Function Definition: ret2( ( global int)
0:22 Function Parameters:
0:22 Sequence
0:22 Branch: Return with expression
0:22 Constant:
0:22 3 (const int)
0:24 Sequence
0:24 move second child to first child (temp int)
0:24 'f2' (global int)
0:24 Function Call: ret2( (global int)
0:24 move second child to first child ( temp int)
0:24 'f2' ( global int)
0:24 Function Call: ret2( ( global int)
0:? Linker Objects
0:? 'f1' (global int)
0:? 'f2' (global int)
0:? 'gl_VertexID' (gl_VertexId int VertexId)
0:? 'gl_InstanceID' (gl_InstanceId int InstanceId)
0:? 'f1' ( global int)
0:? 'f2' ( global int)
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)