GLSL output: Removed fixed-size buffer; fixes #769.

Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This commit is contained in:
John Kessenich 2017-03-14 19:43:13 -06:00
parent c08fb8ab9c
commit 71c100d7c0
332 changed files with 62136 additions and 62097 deletions

View file

@ -25,143 +25,143 @@ ERROR: 19 compilation errors. No code generated.
Shader version: 300
ERROR: node is still EOpNull!
0:20 Function Definition: main( (global void)
0:20 Function Definition: main( ( global void)
0:20 Function Parameters:
0:20 Sequence
0:20 move second child to first child (temp highp 4-component vector of float)
0:20 'gl_Position' (gl_Position highp 4-component vector of float Position)
0:20 Construct vec4 (temp highp 4-component vector of float)
0:20 'foo' (global highp float)
0:22 Function Definition: foo2(vf4; (global highp 4-component vector of float)
0:20 move second child to first child ( temp highp 4-component vector of float)
0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position)
0:20 Construct vec4 ( temp highp 4-component vector of float)
0:20 'foo' ( global highp float)
0:22 Function Definition: foo2(vf4; ( global highp 4-component vector of float)
0:22 Function Parameters:
0:22 'a' (in highp 4-component vector of float)
0:22 'a' ( in highp 4-component vector of float)
0:24 Sequence
0:24 Sequence
0:24 move second child to first child (temp highp 4-component vector of float)
0:24 'b' (temp highp 4-component vector of float)
0:24 'a' (in highp 4-component vector of float)
0:24 move second child to first child ( temp highp 4-component vector of float)
0:24 'b' ( temp highp 4-component vector of float)
0:24 'a' ( in highp 4-component vector of float)
0:25 Branch: Return with expression
0:25 'b' (temp highp 4-component vector of float)
0:25 'b' ( temp highp 4-component vector of float)
0:47 Sequence
0:47 move second child to first child (temp highp int)
0:47 'q1' (global highp int)
0:47 move second child to first child ( temp highp int)
0:47 'q1' ( global highp int)
0:47 Constant:
0:47 1 (const int)
0:48 Sequence
0:48 move second child to first child (temp highp int)
0:48 'q2' (global highp int)
0:48 move second child to first child ( temp highp int)
0:48 'q2' ( global highp int)
0:48 Constant:
0:48 1 (const int)
0:49 Sequence
0:49 move second child to first child (temp highp int)
0:49 'q3' (global highp int)
0:49 move second child to first child ( temp highp int)
0:49 'q3' ( global highp int)
0:49 Constant:
0:49 1 (const int)
0:50 Sequence
0:50 move second child to first child (temp highp int)
0:50 'q4' (global highp int)
0:50 move second child to first child ( temp highp int)
0:50 'q4' ( global highp int)
0:50 Constant:
0:50 1 (const int)
0:74 Sequence
0:74 move second child to first child (temp highp float)
0:74 'funkyf' (global highp float)
0:74 move second child to first child ( temp highp float)
0:74 'funkyf' ( global highp float)
0:75 Constant:
0:75 12300000000000000.000000
0:85 Sequence
0:84 move second child to first child (temp highp int)
0:84 'funkyh' (global highp int)
0:84 move second child to first child ( temp highp int)
0:84 'funkyh' ( global highp int)
0:86 Constant:
0:86 244 (const int)
0:91 Sequence
0:91 move second child to first child (temp highp int)
0:91 'funkyo' (global highp int)
0:91 move second child to first child ( temp highp int)
0:91 'funkyo' ( global highp int)
0:92 Constant:
0:92 34 (const int)
0:96 Sequence
0:96 move second child to first child (temp highp int)
0:96 'c' (global highp int)
0:96 move second child to first child ( temp highp int)
0:96 'c' ( global highp int)
0:97 Constant:
0:97 11 (const int)
0:98 Sequence
0:98 move second child to first child (temp highp int)
0:98 'd' (global highp int)
0:98 move second child to first child ( temp highp int)
0:98 'd' ( global highp int)
0:98 Constant:
0:98 12 (const int)
0:107 Sequence
0:107 move second child to first child (temp highp int)
0:107 'bar103' (global highp int)
0:107 move second child to first child ( temp highp int)
0:107 'bar103' ( global highp int)
0:107 Constant:
0:107 17 (const int)
0:113 Sequence
0:113 move second child to first child (temp highp int)
0:113 'bar104' (global highp int)
0:113 move second child to first child ( temp highp int)
0:113 'bar104' ( global highp int)
0:113 Constant:
0:113 19 (const int)
0:119 Sequence
0:119 move second child to first child (temp highp int)
0:119 'bar105' (global highp int)
0:119 move second child to first child ( temp highp int)
0:119 'bar105' ( global highp int)
0:119 Constant:
0:119 19 (const int)
0:122 Sequence
0:122 move second child to first child (temp highp int)
0:122 'bar106' (global highp int)
0:122 move second child to first child ( temp highp int)
0:122 'bar106' ( global highp int)
0:122 Constant:
0:122 12 (const int)
0:123 Sequence
0:123 move second child to first child (temp highp int)
0:123 'bar107' (global highp int)
0:123 move second child to first child ( temp highp int)
0:123 'bar107' ( global highp int)
0:128 Constant:
0:128 5 (const int)
0:131 Function Definition: foo203209409( (global void)
0:131 Function Definition: foo203209409( ( global void)
0:131 Function Parameters:
0:134 Sequence
0:134 add second child into first child (temp highp int)
0:133 'bar107' (global highp int)
0:134 add second child into first child ( temp highp int)
0:133 'bar107' ( global highp int)
0:134 Constant:
0:134 37 (const int)
0:135 multiply second child into first child (temp highp int)
0:135 'bar107' (global highp int)
0:135 multiply second child into first child ( temp highp int)
0:135 'bar107' ( global highp int)
0:136 Constant:
0:136 38 (const int)
0:137 divide second child into first child (temp highp int)
0:137 'bar107' (global highp int)
0:137 divide second child into first child ( temp highp int)
0:137 'bar107' ( global highp int)
0:138 Constant:
0:138 39 (const int)
0:139 add (temp highp int)
0:139 'bar107' (global highp int)
0:139 add ( temp highp int)
0:139 'bar107' ( global highp int)
0:140 Constant:
0:140 41 (const int)
0:? Linker Objects
0:? 'foo' (global highp float)
0:? 'goodDecl' (global highp int)
0:? 'a1' (const highp int)
0:? 'foo' ( global highp float)
0:? 'goodDecl' ( global highp int)
0:? 'a1' ( const highp int)
0:? 4 (const int)
0:? 'a2' (const highp int)
0:? 'a2' ( const highp int)
0:? 3 (const int)
0:? 'a3' (const highp int)
0:? 'a3' ( const highp int)
0:? 4 (const int)
0:? 'a4' (const highp int)
0:? 'a4' ( const highp int)
0:? 3 (const int)
0:? 'q1' (global highp int)
0:? 'q2' (global highp int)
0:? 'q3' (global highp int)
0:? 'q4' (global highp int)
0:? 'abdece' (const highp int)
0:? 'q1' ( global highp int)
0:? 'q2' ( global highp int)
0:? 'q3' ( global highp int)
0:? 'q4' ( global highp int)
0:? 'abdece' ( const highp int)
0:? 10 (const int)
0:? 'aoeuntaoehu' (const highp int)
0:? 'aoeuntaoehu' ( const highp int)
0:? 10 (const int)
0:? 'funkyf' (global highp float)
0:? 'funkyh' (global highp int)
0:? 'funkyo' (global highp int)
0:? 'c' (global highp int)
0:? 'd' (global highp int)
0:? 'bar103' (global highp int)
0:? 'bar104' (global highp int)
0:? 'bar105' (global highp int)
0:? 'bar106' (global highp int)
0:? 'bar107' (global highp int)
0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
0:? 'funkyf' ( global highp float)
0:? 'funkyh' ( global highp int)
0:? 'funkyo' ( global highp int)
0:? 'c' ( global highp int)
0:? 'd' ( global highp int)
0:? 'bar103' ( global highp int)
0:? 'bar104' ( global highp int)
0:? 'bar105' ( global highp int)
0:? 'bar106' ( global highp int)
0:? 'bar107' ( global highp int)
0:? 'gl_VertexID' ( gl_VertexId highp int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)
Linked vertex stage:
@ -169,112 +169,112 @@ Linked vertex stage:
Shader version: 300
ERROR: node is still EOpNull!
0:20 Function Definition: main( (global void)
0:20 Function Definition: main( ( global void)
0:20 Function Parameters:
0:20 Sequence
0:20 move second child to first child (temp highp 4-component vector of float)
0:20 'gl_Position' (gl_Position highp 4-component vector of float Position)
0:20 Construct vec4 (temp highp 4-component vector of float)
0:20 'foo' (global highp float)
0:20 move second child to first child ( temp highp 4-component vector of float)
0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position)
0:20 Construct vec4 ( temp highp 4-component vector of float)
0:20 'foo' ( global highp float)
0:47 Sequence
0:47 move second child to first child (temp highp int)
0:47 'q1' (global highp int)
0:47 move second child to first child ( temp highp int)
0:47 'q1' ( global highp int)
0:47 Constant:
0:47 1 (const int)
0:48 Sequence
0:48 move second child to first child (temp highp int)
0:48 'q2' (global highp int)
0:48 move second child to first child ( temp highp int)
0:48 'q2' ( global highp int)
0:48 Constant:
0:48 1 (const int)
0:49 Sequence
0:49 move second child to first child (temp highp int)
0:49 'q3' (global highp int)
0:49 move second child to first child ( temp highp int)
0:49 'q3' ( global highp int)
0:49 Constant:
0:49 1 (const int)
0:50 Sequence
0:50 move second child to first child (temp highp int)
0:50 'q4' (global highp int)
0:50 move second child to first child ( temp highp int)
0:50 'q4' ( global highp int)
0:50 Constant:
0:50 1 (const int)
0:74 Sequence
0:74 move second child to first child (temp highp float)
0:74 'funkyf' (global highp float)
0:74 move second child to first child ( temp highp float)
0:74 'funkyf' ( global highp float)
0:75 Constant:
0:75 12300000000000000.000000
0:85 Sequence
0:84 move second child to first child (temp highp int)
0:84 'funkyh' (global highp int)
0:84 move second child to first child ( temp highp int)
0:84 'funkyh' ( global highp int)
0:86 Constant:
0:86 244 (const int)
0:91 Sequence
0:91 move second child to first child (temp highp int)
0:91 'funkyo' (global highp int)
0:91 move second child to first child ( temp highp int)
0:91 'funkyo' ( global highp int)
0:92 Constant:
0:92 34 (const int)
0:96 Sequence
0:96 move second child to first child (temp highp int)
0:96 'c' (global highp int)
0:96 move second child to first child ( temp highp int)
0:96 'c' ( global highp int)
0:97 Constant:
0:97 11 (const int)
0:98 Sequence
0:98 move second child to first child (temp highp int)
0:98 'd' (global highp int)
0:98 move second child to first child ( temp highp int)
0:98 'd' ( global highp int)
0:98 Constant:
0:98 12 (const int)
0:107 Sequence
0:107 move second child to first child (temp highp int)
0:107 'bar103' (global highp int)
0:107 move second child to first child ( temp highp int)
0:107 'bar103' ( global highp int)
0:107 Constant:
0:107 17 (const int)
0:113 Sequence
0:113 move second child to first child (temp highp int)
0:113 'bar104' (global highp int)
0:113 move second child to first child ( temp highp int)
0:113 'bar104' ( global highp int)
0:113 Constant:
0:113 19 (const int)
0:119 Sequence
0:119 move second child to first child (temp highp int)
0:119 'bar105' (global highp int)
0:119 move second child to first child ( temp highp int)
0:119 'bar105' ( global highp int)
0:119 Constant:
0:119 19 (const int)
0:122 Sequence
0:122 move second child to first child (temp highp int)
0:122 'bar106' (global highp int)
0:122 move second child to first child ( temp highp int)
0:122 'bar106' ( global highp int)
0:122 Constant:
0:122 12 (const int)
0:123 Sequence
0:123 move second child to first child (temp highp int)
0:123 'bar107' (global highp int)
0:123 move second child to first child ( temp highp int)
0:123 'bar107' ( global highp int)
0:128 Constant:
0:128 5 (const int)
0:? Linker Objects
0:? 'foo' (global highp float)
0:? 'goodDecl' (global highp int)
0:? 'a1' (const highp int)
0:? 'foo' ( global highp float)
0:? 'goodDecl' ( global highp int)
0:? 'a1' ( const highp int)
0:? 4 (const int)
0:? 'a2' (const highp int)
0:? 'a2' ( const highp int)
0:? 3 (const int)
0:? 'a3' (const highp int)
0:? 'a3' ( const highp int)
0:? 4 (const int)
0:? 'a4' (const highp int)
0:? 'a4' ( const highp int)
0:? 3 (const int)
0:? 'q1' (global highp int)
0:? 'q2' (global highp int)
0:? 'q3' (global highp int)
0:? 'q4' (global highp int)
0:? 'abdece' (const highp int)
0:? 'q1' ( global highp int)
0:? 'q2' ( global highp int)
0:? 'q3' ( global highp int)
0:? 'q4' ( global highp int)
0:? 'abdece' ( const highp int)
0:? 10 (const int)
0:? 'aoeuntaoehu' (const highp int)
0:? 'aoeuntaoehu' ( const highp int)
0:? 10 (const int)
0:? 'funkyf' (global highp float)
0:? 'funkyh' (global highp int)
0:? 'funkyo' (global highp int)
0:? 'c' (global highp int)
0:? 'd' (global highp int)
0:? 'bar103' (global highp int)
0:? 'bar104' (global highp int)
0:? 'bar105' (global highp int)
0:? 'bar106' (global highp int)
0:? 'bar107' (global highp int)
0:? 'gl_VertexID' (gl_VertexId highp int VertexId)
0:? 'gl_InstanceID' (gl_InstanceId highp int InstanceId)
0:? 'funkyf' ( global highp float)
0:? 'funkyh' ( global highp int)
0:? 'funkyo' ( global highp int)
0:? 'c' ( global highp int)
0:? 'd' ( global highp int)
0:? 'bar103' ( global highp int)
0:? 'bar104' ( global highp int)
0:? 'bar105' ( global highp int)
0:? 'bar106' ( global highp int)
0:? 'bar107' ( global highp int)
0:? 'gl_VertexID' ( gl_VertexId highp int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)