GLSL output: Removed fixed-size buffer; fixes #769.

Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This commit is contained in:
John Kessenich 2017-03-14 19:43:13 -06:00
parent c08fb8ab9c
commit 71c100d7c0
332 changed files with 62136 additions and 62097 deletions

View file

@ -2,22 +2,22 @@ hlsl.structStructName.frag
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:4 Function Definition: @main( (temp int)
0:4 Function Definition: @main( ( temp int)
0:4 Function Parameters:
0:? Sequence
0:6 Branch: Return with expression
0:6 s: direct index for structure (temp int)
0:6 't' (temp structure{temp int s})
0:6 s: direct index for structure ( temp int)
0:6 't' ( temp structure{ temp int s})
0:6 Constant:
0:6 0 (const int)
0:4 Function Definition: main( (temp void)
0:4 Function Definition: main( ( temp void)
0:4 Function Parameters:
0:? Sequence
0:4 move second child to first child (temp int)
0:? '@entryPointOutput' (layout(location=0 ) out int)
0:4 Function Call: @main( (temp int)
0:4 move second child to first child ( temp int)
0:? '@entryPointOutput' (layout( location=0) out int)
0:4 Function Call: @main( ( temp int)
0:? Linker Objects
0:? '@entryPointOutput' (layout(location=0 ) out int)
0:? '@entryPointOutput' (layout( location=0) out int)
Linked fragment stage:
@ -26,22 +26,22 @@ Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:4 Function Definition: @main( (temp int)
0:4 Function Definition: @main( ( temp int)
0:4 Function Parameters:
0:? Sequence
0:6 Branch: Return with expression
0:6 s: direct index for structure (temp int)
0:6 't' (temp structure{temp int s})
0:6 s: direct index for structure ( temp int)
0:6 't' ( temp structure{ temp int s})
0:6 Constant:
0:6 0 (const int)
0:4 Function Definition: main( (temp void)
0:4 Function Definition: main( ( temp void)
0:4 Function Parameters:
0:? Sequence
0:4 move second child to first child (temp int)
0:? '@entryPointOutput' (layout(location=0 ) out int)
0:4 Function Call: @main( (temp int)
0:4 move second child to first child ( temp int)
0:? '@entryPointOutput' (layout( location=0) out int)
0:4 Function Call: @main( ( temp int)
0:? Linker Objects
0:? '@entryPointOutput' (layout(location=0 ) out int)
0:? '@entryPointOutput' (layout( location=0) out int)
// Module Version 10000
// Generated by (magic number): 80001