GLSL output: Removed fixed-size buffer; fixes #769.
Makes some white-space differences in most output, plus a few cases where more could have been put out but was cut short by the previous fix-sized buffer.
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332 changed files with 62136 additions and 62097 deletions
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@ -2,25 +2,25 @@ hlsl.string.frag
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:10 Function Definition: @main(f1; (temp float)
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0:10 Function Definition: @main(f1; ( temp float)
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0:10 Function Parameters:
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0:10 'f' (in float)
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0:10 'f' ( in float)
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0:? Sequence
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0:11 Branch: Return with expression
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0:11 'f' (in float)
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0:10 Function Definition: main( (temp void)
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0:11 'f' ( in float)
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0:10 Function Definition: main( ( temp void)
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0:10 Function Parameters:
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0:? Sequence
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0:10 move second child to first child (temp float)
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0:? 'f' (temp float)
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0:? 'f' (layout(location=0 ) in float)
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0:10 move second child to first child (temp float)
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0:? '@entryPointOutput' (layout(location=0 ) out float)
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0:10 Function Call: @main(f1; (temp float)
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0:? 'f' (temp float)
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0:10 move second child to first child ( temp float)
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0:? 'f' ( temp float)
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0:? 'f' (layout( location=0) in float)
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0:10 move second child to first child ( temp float)
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0:? '@entryPointOutput' (layout( location=0) out float)
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0:10 Function Call: @main(f1; ( temp float)
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0:? 'f' ( temp float)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout(location=0 ) out float)
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0:? 'f' (layout(location=0 ) in float)
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0:? '@entryPointOutput' (layout( location=0) out float)
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0:? 'f' (layout( location=0) in float)
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Linked fragment stage:
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@ -29,25 +29,25 @@ Linked fragment stage:
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Shader version: 450
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gl_FragCoord origin is upper left
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0:? Sequence
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0:10 Function Definition: @main(f1; (temp float)
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0:10 Function Definition: @main(f1; ( temp float)
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0:10 Function Parameters:
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0:10 'f' (in float)
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0:10 'f' ( in float)
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0:? Sequence
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0:11 Branch: Return with expression
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0:11 'f' (in float)
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0:10 Function Definition: main( (temp void)
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0:11 'f' ( in float)
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0:10 Function Definition: main( ( temp void)
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0:10 Function Parameters:
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0:? Sequence
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0:10 move second child to first child (temp float)
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0:? 'f' (temp float)
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0:? 'f' (layout(location=0 ) in float)
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0:10 move second child to first child (temp float)
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0:? '@entryPointOutput' (layout(location=0 ) out float)
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0:10 Function Call: @main(f1; (temp float)
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0:? 'f' (temp float)
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0:10 move second child to first child ( temp float)
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0:? 'f' ( temp float)
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0:? 'f' (layout( location=0) in float)
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0:10 move second child to first child ( temp float)
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0:? '@entryPointOutput' (layout( location=0) out float)
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0:10 Function Call: @main(f1; ( temp float)
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0:? 'f' ( temp float)
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0:? Linker Objects
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0:? '@entryPointOutput' (layout(location=0 ) out float)
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0:? 'f' (layout(location=0 ) in float)
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0:? '@entryPointOutput' (layout( location=0) out float)
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0:? 'f' (layout( location=0) in float)
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// Module Version 10000
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// Generated by (magic number): 80001
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