GLSL output: Removed fixed-size buffer; fixes #769.

Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This commit is contained in:
John Kessenich 2017-03-14 19:43:13 -06:00
parent c08fb8ab9c
commit 71c100d7c0
332 changed files with 62136 additions and 62097 deletions

View file

@ -2,25 +2,25 @@ hlsl.string.frag
Shader version: 450
gl_FragCoord origin is upper left
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0:10 Function Definition: @main(f1; (temp float)
0:10 Function Definition: @main(f1; ( temp float)
0:10 Function Parameters:
0:10 'f' (in float)
0:10 'f' ( in float)
0:? Sequence
0:11 Branch: Return with expression
0:11 'f' (in float)
0:10 Function Definition: main( (temp void)
0:11 'f' ( in float)
0:10 Function Definition: main( ( temp void)
0:10 Function Parameters:
0:? Sequence
0:10 move second child to first child (temp float)
0:? 'f' (temp float)
0:? 'f' (layout(location=0 ) in float)
0:10 move second child to first child (temp float)
0:? '@entryPointOutput' (layout(location=0 ) out float)
0:10 Function Call: @main(f1; (temp float)
0:? 'f' (temp float)
0:10 move second child to first child ( temp float)
0:? 'f' ( temp float)
0:? 'f' (layout( location=0) in float)
0:10 move second child to first child ( temp float)
0:? '@entryPointOutput' (layout( location=0) out float)
0:10 Function Call: @main(f1; ( temp float)
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0:? Linker Objects
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Linked fragment stage:
@ -29,25 +29,25 @@ Linked fragment stage:
Shader version: 450
gl_FragCoord origin is upper left
0:? Sequence
0:10 Function Definition: @main(f1; (temp float)
0:10 Function Definition: @main(f1; ( temp float)
0:10 Function Parameters:
0:10 'f' (in float)
0:10 'f' ( in float)
0:? Sequence
0:11 Branch: Return with expression
0:11 'f' (in float)
0:10 Function Definition: main( (temp void)
0:11 'f' ( in float)
0:10 Function Definition: main( ( temp void)
0:10 Function Parameters:
0:? Sequence
0:10 move second child to first child (temp float)
0:? 'f' (temp float)
0:? 'f' (layout(location=0 ) in float)
0:10 move second child to first child (temp float)
0:? '@entryPointOutput' (layout(location=0 ) out float)
0:10 Function Call: @main(f1; (temp float)
0:? 'f' (temp float)
0:10 move second child to first child ( temp float)
0:? 'f' ( temp float)
0:? 'f' (layout( location=0) in float)
0:10 move second child to first child ( temp float)
0:? '@entryPointOutput' (layout( location=0) out float)
0:10 Function Call: @main(f1; ( temp float)
0:? 'f' ( temp float)
0:? Linker Objects
0:? '@entryPointOutput' (layout(location=0 ) out float)
0:? 'f' (layout(location=0 ) in float)
0:? '@entryPointOutput' (layout( location=0) out float)
0:? 'f' (layout( location=0) in float)
// Module Version 10000
// Generated by (magic number): 80001