GLSL output: Removed fixed-size buffer; fixes #769.

Makes some white-space differences in most output, plus a few cases
where more could have been put out but was cut short by the previous
fix-sized buffer.
This commit is contained in:
John Kessenich 2017-03-14 19:43:13 -06:00
parent c08fb8ab9c
commit 71c100d7c0
332 changed files with 62136 additions and 62097 deletions

View file

@ -2,30 +2,30 @@ hlsl.basic.comp
Shader version: 450
local_size = (1, 1, 1)
0:? Sequence
0:4 Function Definition: @main(i1;i1; (temp void)
0:4 Function Definition: @main(i1;i1; ( temp void)
0:4 Function Parameters:
0:4 'dti' (in int)
0:4 'gti' (in int)
0:4 'dti' ( in int)
0:4 'gti' ( in int)
0:? Sequence
0:5 subtract (temp int)
0:5 'dti' (in int)
0:5 'gti' (in int)
0:4 Function Definition: main( (temp void)
0:5 subtract ( temp int)
0:5 'dti' ( in int)
0:5 'gti' ( in int)
0:4 Function Definition: main( ( temp void)
0:4 Function Parameters:
0:? Sequence
0:4 move second child to first child (temp int)
0:? 'dti' (temp int)
0:? 'dti' (in int GlobalInvocationID)
0:4 move second child to first child (temp int)
0:? 'gti' (temp int)
0:? 'gti' (in int LocalInvocationID)
0:4 Function Call: @main(i1;i1; (temp void)
0:? 'dti' (temp int)
0:? 'gti' (temp int)
0:4 move second child to first child ( temp int)
0:? 'dti' ( temp int)
0:? 'dti' ( in int GlobalInvocationID)
0:4 move second child to first child ( temp int)
0:? 'gti' ( temp int)
0:? 'gti' ( in int LocalInvocationID)
0:4 Function Call: @main(i1;i1; ( temp void)
0:? 'dti' ( temp int)
0:? 'gti' ( temp int)
0:? Linker Objects
0:? 'a' (shared 100-element array of 4-component vector of float)
0:? 'dti' (in int GlobalInvocationID)
0:? 'gti' (in int LocalInvocationID)
0:? 'a' ( shared 100-element array of 4-component vector of float)
0:? 'dti' ( in int GlobalInvocationID)
0:? 'gti' ( in int LocalInvocationID)
Linked compute stage:
@ -34,30 +34,30 @@ Linked compute stage:
Shader version: 450
local_size = (1, 1, 1)
0:? Sequence
0:4 Function Definition: @main(i1;i1; (temp void)
0:4 Function Definition: @main(i1;i1; ( temp void)
0:4 Function Parameters:
0:4 'dti' (in int)
0:4 'gti' (in int)
0:4 'dti' ( in int)
0:4 'gti' ( in int)
0:? Sequence
0:5 subtract (temp int)
0:5 'dti' (in int)
0:5 'gti' (in int)
0:4 Function Definition: main( (temp void)
0:5 subtract ( temp int)
0:5 'dti' ( in int)
0:5 'gti' ( in int)
0:4 Function Definition: main( ( temp void)
0:4 Function Parameters:
0:? Sequence
0:4 move second child to first child (temp int)
0:? 'dti' (temp int)
0:? 'dti' (in int GlobalInvocationID)
0:4 move second child to first child (temp int)
0:? 'gti' (temp int)
0:? 'gti' (in int LocalInvocationID)
0:4 Function Call: @main(i1;i1; (temp void)
0:? 'dti' (temp int)
0:? 'gti' (temp int)
0:4 move second child to first child ( temp int)
0:? 'dti' ( temp int)
0:? 'dti' ( in int GlobalInvocationID)
0:4 move second child to first child ( temp int)
0:? 'gti' ( temp int)
0:? 'gti' ( in int LocalInvocationID)
0:4 Function Call: @main(i1;i1; ( temp void)
0:? 'dti' ( temp int)
0:? 'gti' ( temp int)
0:? Linker Objects
0:? 'a' (shared 100-element array of 4-component vector of float)
0:? 'dti' (in int GlobalInvocationID)
0:? 'gti' (in int LocalInvocationID)
0:? 'a' ( shared 100-element array of 4-component vector of float)
0:? 'dti' ( in int GlobalInvocationID)
0:? 'gti' ( in int LocalInvocationID)
// Module Version 10000
// Generated by (magic number): 80001