GLSL output: Removed fixed-size buffer; fixes #769.
Makes some white-space differences in most output, plus a few cases where more could have been put out but was cut short by the previous fix-sized buffer.
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332 changed files with 62136 additions and 62097 deletions
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@ -2,30 +2,30 @@ hlsl.basic.comp
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Shader version: 450
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local_size = (1, 1, 1)
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0:? Sequence
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0:4 Function Definition: @main(i1;i1; (temp void)
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0:4 Function Definition: @main(i1;i1; ( temp void)
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0:4 Function Parameters:
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0:4 'dti' (in int)
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0:4 'gti' (in int)
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0:4 'dti' ( in int)
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0:4 'gti' ( in int)
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0:? Sequence
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0:5 subtract (temp int)
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0:5 'dti' (in int)
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0:5 'gti' (in int)
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0:4 Function Definition: main( (temp void)
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0:5 subtract ( temp int)
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0:5 'dti' ( in int)
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0:5 'gti' ( in int)
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0:4 Function Definition: main( ( temp void)
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0:4 Function Parameters:
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0:? Sequence
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0:4 move second child to first child (temp int)
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0:? 'dti' (temp int)
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0:? 'dti' (in int GlobalInvocationID)
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0:4 move second child to first child (temp int)
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0:? 'gti' (temp int)
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0:? 'gti' (in int LocalInvocationID)
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0:4 Function Call: @main(i1;i1; (temp void)
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0:? 'dti' (temp int)
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0:? 'gti' (temp int)
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0:4 move second child to first child ( temp int)
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0:? 'dti' ( temp int)
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0:? 'dti' ( in int GlobalInvocationID)
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0:4 move second child to first child ( temp int)
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0:? 'gti' ( temp int)
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0:? 'gti' ( in int LocalInvocationID)
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0:4 Function Call: @main(i1;i1; ( temp void)
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0:? 'dti' ( temp int)
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0:? 'gti' ( temp int)
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0:? Linker Objects
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0:? 'a' (shared 100-element array of 4-component vector of float)
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0:? 'dti' (in int GlobalInvocationID)
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0:? 'gti' (in int LocalInvocationID)
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0:? 'a' ( shared 100-element array of 4-component vector of float)
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0:? 'dti' ( in int GlobalInvocationID)
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0:? 'gti' ( in int LocalInvocationID)
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Linked compute stage:
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@ -34,30 +34,30 @@ Linked compute stage:
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Shader version: 450
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local_size = (1, 1, 1)
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0:? Sequence
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0:4 Function Definition: @main(i1;i1; (temp void)
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0:4 Function Definition: @main(i1;i1; ( temp void)
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0:4 Function Parameters:
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0:4 'dti' (in int)
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0:4 'gti' (in int)
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0:4 'dti' ( in int)
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0:4 'gti' ( in int)
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0:? Sequence
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0:5 subtract (temp int)
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0:5 'dti' (in int)
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0:5 'gti' (in int)
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0:4 Function Definition: main( (temp void)
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0:5 subtract ( temp int)
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0:5 'dti' ( in int)
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0:5 'gti' ( in int)
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0:4 Function Definition: main( ( temp void)
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0:4 Function Parameters:
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0:? Sequence
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0:4 move second child to first child (temp int)
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0:? 'dti' (temp int)
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0:? 'dti' (in int GlobalInvocationID)
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0:4 move second child to first child (temp int)
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0:? 'gti' (temp int)
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0:? 'gti' (in int LocalInvocationID)
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0:4 Function Call: @main(i1;i1; (temp void)
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0:? 'dti' (temp int)
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0:? 'gti' (temp int)
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0:4 move second child to first child ( temp int)
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0:? 'dti' ( temp int)
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0:? 'dti' ( in int GlobalInvocationID)
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0:4 move second child to first child ( temp int)
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0:? 'gti' ( temp int)
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0:? 'gti' ( in int LocalInvocationID)
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0:4 Function Call: @main(i1;i1; ( temp void)
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0:? 'dti' ( temp int)
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0:? 'gti' ( temp int)
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0:? Linker Objects
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0:? 'a' (shared 100-element array of 4-component vector of float)
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0:? 'dti' (in int GlobalInvocationID)
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0:? 'gti' (in int LocalInvocationID)
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0:? 'a' ( shared 100-element array of 4-component vector of float)
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0:? 'dti' ( in int GlobalInvocationID)
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0:? 'gti' ( in int LocalInvocationID)
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// Module Version 10000
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// Generated by (magic number): 80001
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