SPV: Bump up generator number, because previous commit changes code gen slightly.

This commit is contained in:
John Kessenich 2018-02-06 08:06:36 -07:00
parent 5c3eed542d
commit 71b5da60d0
491 changed files with 492 additions and 491 deletions

View file

@ -18,7 +18,7 @@ Shader version: 450
0:? 'anon@0' (layout( column_major std430) buffer block{layout( column_major std430) buffer highp float m0, layout( column_major std430) buffer highp 3-component vector of float m4, layout( column_major std430) buffer highp float m16, layout( column_major std430 offset=20) buffer highp 3-component vector of float m20, layout( column_major std430) buffer highp 3-component vector of float m32, layout( column_major std430) buffer highp 2-component vector of float m48, layout( column_major std430) buffer highp 2-component vector of float m56, layout( column_major std430) buffer highp float m64, layout( column_major std430) buffer highp 2-component vector of float m68, layout( column_major std430) buffer highp float m76, layout( column_major std430) buffer highp float m80, layout( column_major std430 offset=88) buffer highp 2-component vector of float m88, layout( column_major std430) buffer highp 2-component vector of float m96, layout( column_major std430) buffer 2-component vector of double m112})
// Module Version 10000
// Generated by (magic number): 80003
// Generated by (magic number): 80004
// Id's are bound by 14
Capability Shader