Web: Remove/rationalize a set of *_EXTENSIONS, using GLSLANG_WEB.

Focus was on the front end (not SPIR-V), minus the grammar.
Reduces #ifdef count by around 320 and makes the web build 270K smaller,
which is about 90% the  target size.

The grammar and scanner will be another step, as will the SPIR-V backend.
This makes heavy use of methods #ifdef'd to return false as a global way
of turning off code, relying on C++ DCE to do the rest.
This commit is contained in:
John Kessenich 2019-08-01 03:28:08 -06:00
parent e66dace97e
commit 7015bd658e
32 changed files with 2661 additions and 2712 deletions

View file

@ -149,20 +149,14 @@ struct TOffsetRange {
// Things that need to be tracked per xfb buffer.
struct TXfbBuffer {
#ifdef AMD_EXTENSIONS
TXfbBuffer() : stride(TQualifier::layoutXfbStrideEnd), implicitStride(0), contains64BitType(false),
contains32BitType(false), contains16BitType(false) { }
#else
TXfbBuffer() : stride(TQualifier::layoutXfbStrideEnd), implicitStride(0), contains64BitType(false) { }
#endif
std::vector<TRange> ranges; // byte offsets that have already been assigned
unsigned int stride;
unsigned int implicitStride;
bool contains64BitType;
#ifdef AMD_EXTENSIONS
bool contains32BitType;
bool contains16BitType;
#endif
};
// Track a set of strings describing how the module was processed.
@ -217,7 +211,6 @@ class TSymbolTable;
class TSymbol;
class TVariable;
#ifdef NV_EXTENSIONS
//
// Texture and Sampler transformation mode.
//
@ -226,7 +219,6 @@ enum ComputeDerivativeMode {
LayoutDerivativeGroupQuads, // derivative_group_quadsNV
LayoutDerivativeGroupLinear, // derivative_group_linearNV
};
#endif
//
// Set of helper functions to help parse and build the tree.
@ -248,7 +240,7 @@ public:
postDepthCoverage(false), depthLayout(EldNone), depthReplacing(false),
hlslFunctionality1(false),
blendEquations(0), xfbMode(false), multiStream(false),
#ifdef NV_EXTENSIONS
#ifndef GLSLANG_WEB
layoutOverrideCoverage(false),
geoPassthroughEXT(false),
numShaderRecordNVBlocks(0),
@ -286,7 +278,11 @@ public:
void setLimits(const TBuiltInResource& r) { resources = r; }
bool postProcess(TIntermNode*, EShLanguage);
#ifdef GLSLANG_WEB
void output(TInfoSink&, bool tree) { }
#else
void output(TInfoSink&, bool tree);
#endif
void removeTree();
#ifdef ENABLE_HLSL
@ -480,7 +476,12 @@ public:
int getNumEntryPoints() const { return numEntryPoints; }
int getNumErrors() const { return numErrors; }
void addPushConstantCount() { ++numPushConstants; }
#ifdef NV_EXTENSIONS
#ifdef GLSLANG_WEB
int getNumPushConstants() const { return 0; }
void addShaderRecordNVCount() { }
void addTaskNVCount() { }
#else
int getNumPushConstants() const { return numPushConstants; }
void addShaderRecordNVCount() { ++numShaderRecordNVBlocks; }
void addTaskNVCount() { ++numTaskNVBlocks; }
#endif
@ -702,6 +703,7 @@ public:
static int computeTypeLocationSize(const TType&, EShLanguage);
static int computeTypeUniformLocationSize(const TType&);
#ifndef GLSLANG_WEB
bool setXfbBufferStride(int buffer, unsigned stride)
{
if (xfbBuffers[buffer].stride != TQualifier::layoutXfbStrideEnd)
@ -711,9 +713,7 @@ public:
}
unsigned getXfbStride(int buffer) const { return xfbBuffers[buffer].stride; }
int addXfbBufferOffset(const TType&);
#ifdef AMD_EXTENSIONS
unsigned int computeTypeXfbSize(const TType&, bool& contains64BitType, bool& contains32BitType, bool& contains16BitType) const;
#else
unsigned int computeTypeXfbSize(const TType&, bool& contains64BitType) const;
#endif
static int getBaseAlignmentScalar(const TType&, int& size);
@ -727,7 +727,7 @@ public:
static int computeBufferReferenceTypeSize(const TType&);
bool promote(TIntermOperator*);
#ifdef NV_EXTENSIONS
#ifndef GLSLANG_WEB
void setLayoutOverrideCoverage() { layoutOverrideCoverage = true; }
bool getLayoutOverrideCoverage() const { return layoutOverrideCoverage; }
void setGeoPassthroughEXT() { geoPassthroughEXT = true; }
@ -796,25 +796,27 @@ public:
const char* const implicitCounterName;
// Certain explicit conversions are allowed conditionally
#ifdef GLSLANG_WEB
bool getArithemeticInt8Enabled() const { return false; }
bool getArithemeticInt16Enabled() const { return false; }
bool getArithemeticFloat16Enabled() const { return false; }
#else
bool getArithemeticInt8Enabled() const {
return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) ||
extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_int8);
}
bool getArithemeticInt16Enabled() const {
return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) ||
#ifdef AMD_EXTENSIONS
extensionRequested(E_GL_AMD_gpu_shader_int16) ||
#endif
extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_int16);
}
bool getArithemeticFloat16Enabled() const {
return extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types) ||
#ifdef AMD_EXTENSIONS
extensionRequested(E_GL_AMD_gpu_shader_half_float) ||
#endif
extensionRequested(E_GL_EXT_shader_explicit_arithmetic_types_float16);
}
#endif
protected:
TIntermSymbol* addSymbol(int Id, const TString&, const TType&, const TConstUnionArray&, TIntermTyped* subtree, const TSourceLoc&);
@ -847,7 +849,15 @@ protected:
bool isConversionAllowed(TOperator op, TIntermTyped* node) const;
TIntermTyped* createConversion(TBasicType convertTo, TIntermTyped* node) const;
std::tuple<TBasicType, TBasicType> getConversionDestinatonType(TBasicType type0, TBasicType type1, TOperator op) const;
#ifdef GLSLANG_WEB
bool extensionRequested(const char *extension) const { return false; }
#else
// I think this function should go away.
// This data structure is just a log to pass on to back ends.
// Versioning and extensions are handled in Version.cpp, with a rich
// set of functions for querying stages, versions, extension enable/disabled, etc.
bool extensionRequested(const char *extension) const {return requestedExtensions.find(extension) != requestedExtensions.end();}
#endif
static const char* getResourceName(TResourceType);
const EShLanguage language; // stage, known at construction time
@ -891,7 +901,7 @@ protected:
std::vector<TXfbBuffer> xfbBuffers; // all the data we need to track per xfb buffer
bool multiStream;
#ifdef NV_EXTENSIONS
#ifndef GLSLANG_WEB
bool layoutOverrideCoverage;
bool geoPassthroughEXT;
int numShaderRecordNVBlocks;