HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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214 changed files with 611 additions and 433 deletions
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@ -1,5 +1,5 @@
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hlsl.struct.split.array.geom
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Shader version: 450
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Shader version: 500
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invocations = -1
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max_vertices = 4
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input primitive = points
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@ -78,7 +78,7 @@ output primitive = triangle_strip
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Linked geometry stage:
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Shader version: 450
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Shader version: 500
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invocations = 1
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max_vertices = 4
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input primitive = points
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@ -165,6 +165,7 @@ output primitive = triangle_strip
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ExecutionMode 4 Invocations 1
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ExecutionMode 4 OutputTriangleStrip
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ExecutionMode 4 OutputVertices 4
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Source HLSL 500
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Name 4 "main"
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Name 14 "PSInput"
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MemberName 14(PSInput) 0 "Pos"
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