HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
This commit is contained in:
parent
7962bda334
commit
6fa17641b5
214 changed files with 611 additions and 433 deletions
|
|
@ -1,5 +1,5 @@
|
|||
hlsl.numthreads.comp
|
||||
Shader version: 450
|
||||
Shader version: 500
|
||||
local_size = (4, 4, 2)
|
||||
0:? Sequence
|
||||
0:4 Function Definition: main(vu3; ( temp void)
|
||||
|
|
@ -23,7 +23,7 @@ local_size = (4, 4, 2)
|
|||
Linked compute stage:
|
||||
|
||||
|
||||
Shader version: 450
|
||||
Shader version: 500
|
||||
local_size = (4, 4, 2)
|
||||
0:? Sequence
|
||||
0:4 Function Definition: main(vu3; ( temp void)
|
||||
|
|
@ -52,6 +52,7 @@ local_size = (4, 4, 2)
|
|||
MemoryModel Logical GLSL450
|
||||
EntryPoint GLCompute 4 "main_aux1" 18
|
||||
ExecutionMode 4 LocalSize 4 4 2
|
||||
Source HLSL 500
|
||||
Name 4 "main_aux1"
|
||||
Name 11 "main(vu3;"
|
||||
Name 10 "tid"
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue