HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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214 changed files with 611 additions and 433 deletions
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@ -1,5 +1,5 @@
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hlsl.intrinsics.double.frag
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Shader version: 450
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: @PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1; ( temp float)
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@ -83,7 +83,7 @@ gl_FragCoord origin is upper left
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Linked fragment stage:
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Shader version: 450
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Shader version: 500
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gl_FragCoord origin is upper left
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0:? Sequence
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0:5 Function Definition: @PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1; ( temp float)
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@ -173,6 +173,7 @@ gl_FragCoord origin is upper left
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MemoryModel Logical GLSL450
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EntryPoint Fragment 4 "PixelShaderFunction" 44 47 50 54 58 62 66 69 72
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ExecutionMode 4 OriginUpperLeft
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Source HLSL 500
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Name 4 "PixelShaderFunction"
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Name 26 "@PixelShaderFunction(d1;d1;d1;vd2;vd3;vd4;u1;u1;"
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Name 18 "inDV1a"
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