HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.

This commit is contained in:
John Kessenich 2017-04-07 15:33:08 -06:00
parent 7962bda334
commit 6fa17641b5
214 changed files with 611 additions and 433 deletions

View file

@ -2,7 +2,7 @@ hlsl.init.frag
WARNING: 0:40: 'typedef' : struct-member initializers ignored
WARNING: 0:40: 'typedef' : struct-member initializers ignored
Shader version: 450
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:1 Sequence
@ -168,7 +168,7 @@ gl_FragCoord origin is upper left
Linked fragment stage:
Shader version: 450
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:1 Sequence
@ -339,6 +339,7 @@ gl_FragCoord origin is upper left
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "ShaderFunction" 98 101
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "ShaderFunction"
Name 11 "@ShaderFunction(vf4;"
Name 10 "input"