HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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214 changed files with 611 additions and 433 deletions
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@ -1,5 +1,5 @@
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hlsl.hull.void.tesc
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Shader version: 450
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Shader version: 500
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vertices = 3
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vertex spacing = fractional_even_spacing
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0:? Sequence
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@ -54,7 +54,7 @@ vertex spacing = fractional_even_spacing
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Linked tessellation control stage:
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Shader version: 450
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Shader version: 500
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vertices = 3
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vertex spacing = fractional_even_spacing
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0:? Sequence
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@ -116,6 +116,7 @@ vertex spacing = fractional_even_spacing
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ExecutionMode 4 OutputVertices 3
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ExecutionMode 4 Triangles
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ExecutionMode 4 SpacingFractionalEven
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Source HLSL 500
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Name 4 "main"
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Name 8 "VS_OUT"
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MemberName 8(VS_OUT) 0 "cpoint"
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