HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.
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214 changed files with 611 additions and 433 deletions
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@ -1,5 +1,5 @@
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hlsl.getdimensions.dx10.vert
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Shader version: 450
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Shader version: 500
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0:? Sequence
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0:11 Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
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0:11 Function Parameters:
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@ -59,7 +59,7 @@ Shader version: 450
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Linked vertex stage:
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Shader version: 450
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Shader version: 500
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0:? Sequence
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0:11 Function Definition: @main( ( temp structure{ temp 4-component vector of float Pos})
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0:11 Function Parameters:
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@ -125,6 +125,7 @@ Shader version: 450
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1: ExtInstImport "GLSL.std.450"
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MemoryModel Logical GLSL450
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EntryPoint Vertex 4 "main" 42 50
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Source HLSL 500
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Name 4 "main"
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Name 8 "VS_OUTPUT"
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MemberName 8(VS_OUTPUT) 0 "Pos"
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