HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.

This commit is contained in:
John Kessenich 2017-04-07 15:33:08 -06:00
parent 7962bda334
commit 6fa17641b5
214 changed files with 611 additions and 433 deletions

View file

@ -1,5 +1,5 @@
hlsl.depthLess.frag
Shader version: 450
Shader version: 500
gl_FragCoord origin is upper left
using depth_less
0:? Sequence
@ -22,7 +22,7 @@ using depth_less
Linked fragment stage:
Shader version: 450
Shader version: 500
gl_FragCoord origin is upper left
using depth_less
0:? Sequence
@ -51,6 +51,7 @@ using depth_less
EntryPoint Fragment 4 "PixelShaderFunction" 14
ExecutionMode 4 OriginUpperLeft
ExecutionMode 4 DepthLess
Source HLSL 500
Name 4 "PixelShaderFunction"
Name 8 "@PixelShaderFunction("
Name 14 "@entryPointOutput"