HLSL: Emit the OpSource HLSL instruction for HLSL, using new headers.

This commit is contained in:
John Kessenich 2017-04-07 15:33:08 -06:00
parent 7962bda334
commit 6fa17641b5
214 changed files with 611 additions and 433 deletions

View file

@ -1,5 +1,5 @@
hlsl.array.flatten.frag
Shader version: 450
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:17 Function Definition: TestFn1( ( temp 4-component vector of float)
@ -173,7 +173,7 @@ gl_FragCoord origin is upper left
Linked fragment stage:
Shader version: 450
Shader version: 500
gl_FragCoord origin is upper left
0:? Sequence
0:17 Function Definition: TestFn1( ( temp 4-component vector of float)
@ -353,6 +353,7 @@ gl_FragCoord origin is upper left
MemoryModel Logical GLSL450
EntryPoint Fragment 4 "main" 128
ExecutionMode 4 OriginUpperLeft
Source HLSL 500
Name 4 "main"
Name 9 "TestFn1("
Name 22 "TestFn2(t11[3];p1[3];"