SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
This commit is contained in:
parent
019f08fcd8
commit
6c292d3ba7
200 changed files with 7841 additions and 5577 deletions
|
|
@ -1,4 +1,5 @@
|
|||
#version 140
|
||||
#version 400
|
||||
|
||||
uniform sampler2D samp2D;
|
||||
in vec2 coord;
|
||||
|
||||
|
|
@ -21,10 +22,10 @@ struct lunarStruct3 {
|
|||
};
|
||||
|
||||
|
||||
uniform lunarStruct1 foo;
|
||||
uniform lunarStruct2 foo2[5];
|
||||
uniform lunarStruct3 foo3;
|
||||
uniform int Count;
|
||||
flat in lunarStruct1 foo;
|
||||
flat in lunarStruct2 foo2[5];
|
||||
flat in lunarStruct3 foo3;
|
||||
flat in int Count;
|
||||
|
||||
void main()
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue