SPV: Implement Vulkan version of GLSL (KHR_vulkan_glsl).
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200 changed files with 7841 additions and 5577 deletions
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@ -15,14 +15,14 @@ layout(rgba32f, binding = 10) uniform image2DMSArray i2DMSArray;
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layout(r32i, binding = 11) uniform iimage1D ii1D;
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layout(r32ui, binding = 12) uniform uimage2D ui2D;
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flat in int ic1D;
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flat in ivec2 ic2D;
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flat in ivec3 ic3D;
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flat in ivec4 ic4D;
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writeonly layout(binding = 1) uniform image2D wo2D;
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uniform int ic1D;
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uniform ivec2 ic2D;
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uniform ivec3 ic3D;
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uniform ivec4 ic4D;
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uniform uint value;
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flat in uint value;
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out vec4 fragData;
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